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Get to know greenhybrid...  
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Member Since 1/19/2006 10:29:41 AM
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Some recent topics started on our forums
root engine - landscape This image shows terrain rendered by my root game-engine. You can see a landscape rendered with a high viewing range. There are 5000 flowers drawn. And a simple, static skybox. The skybox textures are created using terragen. I'm using static lod a... 
Posted February 6, 2006 7:32:09 PM
ifs-fractals Hello y'all! After doing 3d-stuff for years a companion nicked lycium ( http://lyc.deviantart.com ) showed me something different: ifs-fractals (iterated function systems). Just a couple of not even 50 lines produced the images above (man, that'... 
Posted July 28, 2006 10:55:43 AM
mkheightmap - Release (picogen 0.1) Hello folks, yesterday I've build the first release-binaries of picogen (picogen.org), a GPL Licensed, Monte Carlo/Global Illumination Terrain Ray Tracer. I've already posted some pics some time ago, and the strange thing is now that the binari... 
Posted June 30, 2008 10:26:31 AM
Premature Ray Tracing of Highly Complex Heightmaps what Some weeks ago I've published on my homepage a small "realtime"-demo as a kind of proof-of-concept for visualizing 2.5d landscapes made up of 0.1G+ triangles (that is, approx. 130,000,000 triangles, or 8192*8192 heightmap pixels) in a "l... 
Posted August 25, 2007 1:53:18 AM
gladius gprt overview The gladius ray tracer is a general purpose ray tracer targeted at realism. Currently it's my most active project and maybe the most serious thing I've ever programmed. While gladius is not aimed to be a real time ray tracer it provi... 
Posted December 10, 2006 11:59:56 PM
My new Honey-Bee Welcome to monte-carlo! Imperfect Mirrors Yesterday I found some time to implement specular shading/reflections via the Phong model ( wiki-article ). The two images on top are currently the cream of my ray tracer (which is still unnamed).... 
Posted September 15, 2006 1:39:37 PM
ifs-round II - Flames Hey there! I have some news from the self-similaristic front. After I had some trouble with the coloring lycium helped me with, I now have a little fractalic tool to create nice wallpapers, dreams, thoughts, mindflows et cetera. Have... 
Posted August 17, 2006 5:58:37 PM
xploderz (beta images) After years resting on my harddisk I finally kicked myself to make xploderz official (I think I've done the coding in 2003). So, what is xploderz? In it's core it is a kind of bomberman ported to the third dimension. It contains also some 1s... 
Posted May 27, 2006 12:03:15 AM
glass raytracer A small series of (very!) soon images made with my glass raytracer. "Glass" stands for "glass of liquid and sour sauce" which is inspired by the refractions a glass of liquid and sour sauce would produce.... They are nothing special, but my girlfr... 
Posted April 6, 2006 10:18:49 PM
skytroopers - demo This is a (very) small demo, got some years of age. I began writing it as a space-shooter-game but then i haven't got the motivation to bring it to its end. Most of the graphics are just simple plane-models with some trivial one-stage texture... 
Posted February 1, 2006 11:22:45 PM
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Some recent replies made on our forums
will linux ever be able to takeover windows in popularity Quote:Original post by Dave Because it hinders people getting used to the system. If every application in windows followed different conventions for appearance, layout and common functionality, the software would be harder to use. I admit on... 
Posted October 9, 2008 11:29:21 AM
will linux ever be able to takeover windows in popularity Quote:Original post by Oluseyi Quote:Original post by greenhybrid blah blah blah, Africa Have you ever been to Africa? Not in this life. Why? 
Posted October 9, 2008 11:04:27 AM
will linux ever be able to takeover windows in popularity Quote:Original post by alnite Sorry, but I watch MTV, E!, and VH1 everyday I understand. Quote:I don't see this Linux IT guy on my TV screen. I see. A pity. Quote: Who is this IT professional? and where can I find this guy? Usual... 
Posted October 9, 2008 10:42:07 AM
Naumachia: Space Warfare Quote:Original post by narwik [...]non limited speed.[...] I am still waiting for the real Newtonian physic game. What is with the laws of Relativity? ;) 
Posted October 9, 2008 9:43:42 AM
C ++ postfix operator DevFred's "end of expression" is the closing ";" in your 'formula'. 
Posted October 9, 2008 9:27:46 AM
will linux ever be able to takeover windows in popularity Quote:Original post by phantom 1001 ways to do one thing. emacs, available for windows: One way for doing 1001 things. [smile] Hey, don't take this too serious, we don't say GNU+Linux is already the perfect User OS. But then, what is a "us... 
Posted October 9, 2008 8:06:30 AM
will linux ever be able to takeover windows in popularity Quote:Original post by phantom The fact you have to do it via the command line is another minus against Linux [...] * YaST * Synaptic * Click'n'Run, etc.  
Posted October 9, 2008 6:01:44 AM
will linux ever be able to takeover windows in popularity Quote:Yann L Torvalds is essentially the virtual dictator equivalent of Kim Jong-il. Quote:Dictator A dictator is an authoritarian ruler (e.g. absolutist or autocratic) who assumes sole and absolute power [...] Quote:Linux [...] This program is... 
Posted October 9, 2008 4:54:23 AM
C ++ postfix operator The order of evaluation is not defined in c++, i.e. it is undefined whether the value of p+1 is assigned directly after reading p, or if it happens after the evaluation of the whole statement. So it is save to use p++ or ++p as long as you 'use' p ju... 
Posted October 9, 2008 4:17:50 AM
What Tool do you use for writing a Design Document? When I actually write a documentation or users-guide I usually stick to LaTeX or my own tiny dialect of it because I love when I don't have to care about layout and can concentrate on content and intent. Example: In Word or OpenOffice or [put... 
Posted October 9, 2008 3:51:04 AM
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