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Some recent topics started on our forums |
Exiting a program
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I'm using Dev-CPP w/ Allegro lib. When running a program and trying to exit via clicking the "X" at the top right corner of the window, I get a warning, improper way to exit message. How do you get rid of this and make it where you may exit the pro... |
Posted June 18, 2005 11:46:39 PM
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Test My Game!!!
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Hey all,
Here's my first completed game ever! It's a classic Tetris clone, 100% handcoded in Dev-CPP with Allegro 4.0. Let me know what you guys think!
http://www.angelfire.com/games5/lamergamer/TetriX.zip
[Edited by - LamerGamer on June 1... |
Posted June 15, 2005 2:34:41 AM
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My Tetris Clone
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I've been having bandwidth problems with geocities.com, so I moved my game to angelfire. This is my first completed game--a Tetris clone I call, "TetriX". Any feedback would be appreciated: graphics, gameplay, choice of music and sound effects, etc... |
Posted June 15, 2005 10:15:19 PM
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Frame Rate Qualms
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I'm creating a game in Dev-CPP using the allegro library. My game has a framerate of 400 fps, unless I add a rest() function; I'd like to regulate fps to 60. My concern is that if this game is played on different computers w/ different graphic... |
Posted June 12, 2005 3:45:24 AM
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Time-Based Movement
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Where can I find articles, examples, etc. on this? |
Posted June 12, 2005 4:05:07 AM
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Music suggestions for high score entry screen
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Hey Guys,
What song do you suggest for a high score entry screen? I'm making a Tetris mod (big surprise!) and I need fanfare-like music when you enter your name for getting a high score.
Also, what's the copyright rules for putting songs from... |
Posted June 9, 2005 3:04:23 AM
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Hi Scores Implementation using fstream
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I have a file for hi scores in the following format:
Name1
100000
Name2
80000
Name3
70000
...
Name10
1000
I'm using fstream, but do not know all the functions associated with it. Basically, when a new score is registered, I want to be... |
Posted June 1, 2005 1:49:58 AM
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Fade Out - Allegro
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How do I fade in and fade out a BITMAP blitted to the screen? One way is to have the images available in a file, and blit them sequentially, but I want to do this with a function in Allegro. |
Posted May 15, 2005 7:17:21 PM
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Which Files Are Necessary?
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I've completed a game in Dev-C++ using the Allegro game library. Which files are needed for someone else to play my game on his/her computer? My guess is:
- the .exe file
- alleg40.dll
- all the .o files (don't know if these are necessary... |
Posted May 9, 2005 11:55:16 PM
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Question About Framerate
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What are taken into consideration when determining framerate? I figure processor speed and type, memory, and video card speed and memory. I'm using Allegro for Dev-C++; I like to use the rest() function to control the framerate. If I were to consi... |
Posted May 10, 2005 12:18:21 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
Test My Game!!!
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How do you make it where you can click the "X" close button at the top right corner of the window and it won't give you the "Warning: forcing program shutdown may lead to data loss etc..." message? |
Posted June 18, 2005 3:52:54 PM
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Test My Game!!!
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I might put up the source code. It's kinda ugly though--one .cpp file has over 1000 lines. That's a lot for Tetris, I think. |
Posted June 17, 2005 5:05:23 PM
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Test My Game!!!
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Wow, thanks for the input!
The zip files didn't work? Did you download from the angelfire site? Should work fine.
Extra console--I couldn't figure how to get rid of this. I know it shows up in all the demos I create (I learned game program... |
Posted June 17, 2005 2:36:59 AM
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Need Idea Turned Into Game
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Hey, I've seen your stunt performed on MTV's Road Rules. Looks like a lot of fun! Scary, nonetheless, but fun. Hope you find someone who can help you! |
Posted June 16, 2005 9:04:25 PM
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Test My Game!!!
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Thanks everyone for your comments. What I'd like to know a breakdown of the game:
Gameplay
Graphics
Music
Funfactor
That would help a lot!! |
Posted June 16, 2005 4:42:39 PM
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My Tetris Clone
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I do have clockwise and counter-clockwise rotations for the blocks--they are CTRL and SHIFT. While playing the game, I found it awkward to control with two hands, so I allowed the UP key to do rotations as well--I think most players like to be able... |
Posted June 16, 2005 1:05:10 AM
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My Tetris Clone
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Programmer16: I zipped it using WinZip 8.1 SR-1 (Eval ver.) I tried downloading and extracting it myself and was able to. Game ran fine. You can try this link. I had to move it to angelfire because I kept reaching my bandwidth limit.
donjohnso... |
Posted June 15, 2005 11:56:30 PM
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Frame Rate Qualms
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What would the Get_Current_Time() function do? |
Posted June 12, 2005 4:07:59 AM
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Music suggestions for high score entry screen
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Well, my main question is "What song do you suggest for a high score name entry screen?" Need a fanfare-natured song. |
Posted June 9, 2005 9:10:47 PM
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Hi Scores Implementation using fstream
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This seems all good; however what happens when you quit the game? Every time you restart, the data from the previous game won't be saved, which is why I created a file to store this info. I'll look at your link for fstream. |
Posted June 1, 2005 2:27:33 AM
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View All Replies Made By This User
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