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Some recent topics started on our forums |
DX9: How to determine stretching caps
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Hello there. I have a Mobile Intel 945 Chipset. If I use StretchRect() from a RenderTarget texture to the Back Buffer and pass NULL to pDestRect then everyting is OK, but if I try to pass a custom RECT then the method FAILS. My question is how to det... |
Posted December 4, 2010 4:54:00 AM
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Win32 - how to check the return code of a process?
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Hello,
We are asked to introduce a protection system in our Win32 application. The party, ask us at program start to run their executable and to check for a return code, which is an integer.
I tried to run their executable with ShellExecute(),... |
Posted September 7, 2010 3:01:42 AM
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Win 7 Aero flip thumbnail
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Can someone suggest an idea why the thumbnail in Aero Flip (Win+Tab in Windows 7) function, is black for my DirectX9 application, when it is in full screen mode.
While the application is windowed mode, the thumbnail is a screenshot of the window a... |
Posted May 6, 2010 7:29:19 AM
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IDirect3DDevice9-Reset() fails after screen orientation change
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I'm implementing support for portrait orientation in windows7. If the application runs in windowed mode and I change the resolution from 1024x768 to 768x1024 (select portrait mode in windows7 display settings), the IDirect3DDevice9->Reset() method... |
Posted December 12, 2009 5:34:26 AM
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Widescreen treated in different ways
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Hi!
I am experiencing a strange problem. My D3D9 application is treated in different ways on different machines with widescreen monitors.
I have two Vista PC's. On one PC when I launch the D3D9 application in 1024x768 fullscreen,... |
Posted December 9, 2009 12:15:38 PM
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DirectShow hell :(
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Please help me handle the DirectShow.
I'm trying to render a video file without sound to a IDirect3DTexture9 object with the help of DirectShow. I have experience with Direct3D9 but I'm new to DirectShow, therefore my starting point was the follow... |
Posted November 25, 2009 7:50:38 AM
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wcsicmp fails
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I'm trying to compare without taking into account the case of the characters, two russian strings, and the "_wcsicmp" function returns -2, which means different.
if(_wcsicmp(L"3 Мяч",L"3 мяч")!=0)
{
assert(0)... |
Posted October 29, 2009 11:47:15 AM
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"Pin to start menu" shortcut crash!!
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Hello!
When I try to start the shortcut of my program (program is built with VC 2003) that was created through "Pin to start menu", it crashes. As far as I understand the program doesn't launch in the folder where the data files are stored. Is the... |
Posted October 24, 2009 4:53:27 AM
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GetClientRect() strange behavior
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Hello!
Please can somebody help me with the bug? Here's the win32 window initialization code:
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RECT rect;
SetRect( &rect, 0, 0, 1024,768);
AdjustWindowRect(&rect,WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX, false);
HWN... |
Posted June 6, 2009 4:34:10 AM
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"CharSet" field and D3DXCreateFontW
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Hey guys,
I am wondering what for is used the "CharSet" field in the "D3DXCreateFontW" function in case that I am redering UNICODE text with "DrawTextW" method of ID3DXFont? |
Posted January 23, 2009 1:07:29 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
DX9: How to determine stretching caps
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OK :) Solved the issue. I was specifying the wrong destination rectangle. For those who might be struggling with some driver issues for that method, I would recommend reading this post:
http://www.ms-news.net/f3591/about-stretchrect-2200764.html
... |
Posted December 4, 2010 8:30:54 AM
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DX9: How to determine stretching caps
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Steve, I'm sorry, I made a mistake when described the issue. Actually I'm using StetchRect to copy from BackBuffer to the render target surface. Any ideas? |
Posted December 4, 2010 7:13:58 AM
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Win32 - how to check the return code of a process?
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Thank you. it worked. |
Posted September 7, 2010 4:25:41 AM
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Widescreen treated in different ways
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Agree with Zuka. I tried the application on a laptop that has both Windows Vista and Windows 7 installed. On Vista, the application stretches over full monitor in full screen while on Windows 7 two bars appear bi sides. |
Posted December 10, 2009 7:34:11 AM
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DirectShow hell :(
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By some sort of magic :) I managed to render the video in the game with Null renderer. I tested the program on multiple PCs. It runs everywhere except that on a low performance PC the video slows down. Instead of running 20 seconds as suppo... |
Posted November 27, 2009 10:12:46 AM
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DirectShow hell :(
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The media type that is shown in the graph editor is MEDIASUBTYPE_Avi, I tried to put this value in the code, but anything that I change results in an error on line:
_pVideoGrabber->GetCurrentBuffer(&video_buffer_size,NULL);
video_buffer... |
Posted November 26, 2009 5:14:17 AM
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DirectShow hell :(
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feal87,
Could you help with some source code? I am absolutely new to DirectShow. |
Posted November 26, 2009 4:14:28 AM
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DirectShow hell :(
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Anyone experienced this? |
Posted November 26, 2009 2:36:19 AM
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DirectShow hell :(
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OK, One more hint. Tried the same code on Vista Ultimate which resulted in an error on line:
m_pVideoGrabber->GetCurrentBuffer(&video_buffer_size,NULL);
"video_buffer_size" was set to zero and the function returned a value o... |
Posted November 25, 2009 11:44:57 AM
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DirectShow hell :(
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Indeo5 isn't the problem. Indeo5 codec is installed on my OS. I have also tried Cinepak, MS RLE and other codecs. All behave the same.. |
Posted November 25, 2009 8:17:14 AM
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View All Replies Made By This User
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