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Some recent topics started on our forums |
Texture streaming technology on mobile phone
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This is a map software for mobile phone platform.At the begining we planed to make a brand new map software,but finally we had to abandon it for some reason.
We use the the texture streaming technology to display the map,basically the same idea be... |
Posted August 4, 2008 12:12:26 AM
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3D engine on mobile phone platform.
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It's a software rendering 3d engine.
This is a demonstration of a 3D engine which I designed for the mobile platform.And it's a 3d engine designed when I worked for a company which located in beijing,china.
Most of the effects were... |
Posted March 29, 2007 5:43:10 AM
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Strange opengl matrix state?
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I wrote some codes like this:
#pragma pack(1)
struct Point
{
float x,y,z;
};
static Point vertex[MAX_VERTEX];
void Transform(float*m,float p[3])
{
float temp[3];
temp[0] = m[0] * p[0] + m[4]*p[1] + m[8]*p[2] + m[... |
Posted December 8, 2006 8:59:11 PM
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Some recent replies made on our forums |
Texture streaming technology on mobile phone
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yes,the texture is dynamic loading and decompressing at realtime.I choose the DXT scheme to reduce the size of the texture. |
Posted August 14, 2008 3:37:36 AM
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4k SS Ambient Occlusion and Julia
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It looks great! |
Posted November 5, 2007 6:06:54 AM
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3D engine on mobile phone platform.
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Actually it is just a graphics rendering engine,which was designed for make some interactive 3D application for user to download to their mobile phone.
I think it will released in may 2007.As the next step,I will implement some faked sub-surface... |
Posted March 30, 2007 8:53:00 PM
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Shadow volume and directional light
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Roughly,You only need the light position to do two things:
1. Determine whether the surface is face to the light or not,which is used when calculating the silhouette of the mesh.
2. Extrude the silhouette to get a volume.
When it is a di... |
Posted December 9, 2006 7:09:41 AM
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Strange opengl matrix state?
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I check the code again,and that's the point.Thanks.
Sorry for that stupid mistakes.
Anyway,I need do some special effect in view space ,such as daw the depth in a colorbuffer,then you can do something. |
Posted December 8, 2006 10:53:07 PM
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