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Some recent topics started on our forums |
Converting Pixel Format from Win32 to wxWidgets
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Hello I'm trying to enable my wxGLCanvas to have alpha channel in it to allow me to create transparent images that I can save on my machine from a frame drawn in my software here is my pixel format from Win32 I use that works perfect for my need... |
Posted January 6, 2011 11:25:52 PM
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wxWidgets and Windows API in the same project? [C++, Cross Platform]
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Hello all I have source at the moment is running pure Windows API. I plan on cross platform my software on my MacBook which has Xcode Installed and yes, I do know there is no option called Convert Visual Studio to Xcode menu button anywhere... |
Posted January 2, 2011 6:01:52 PM
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Open File Dialog Hacking Questions [Win32, C++]
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Hello I have a few questions about the Open file dialog you can make in Win32. My first question is: Is it possible to speed up loading? It seems like it takes 3-4 seconds to appear when I call it.
My second question is, is it possible to chance... |
Posted December 23, 2010 5:13:56 PM
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See Through Polygons With a Texture?
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I was wondering if I'm able to use transparent images with a white shape in them to see through other polygons in the screen.
Here is an example:
Lets say I draw a quad over 3 other quads.
Those 3 other quads have textures on them that I wa... |
Posted December 21, 2010 3:20:05 PM
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More Ram or Get a Cooling System?
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Hello all, I just got my paycheck and I think my PC should deserve a little upgrade. I'm trying to figure out which to upgrade or fix up first.
Here are my system specs:
Windows 7 64 bit
Ram 2.0
AMD Athlon II x3 440 Processor
Rating 5.5 (If... |
Posted December 12, 2010 2:00:33 PM
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Crash Report System?
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Hello all, I know the try and catch method can be used to catch maybe something like a std exception, but do programmers that make Fire Fox or say Google Chrome use the try and catch as much as possible to create a crash report system? How does a cra... |
Posted November 29, 2010 7:58:21 PM
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Ubuntu Server Edition vs Windows XP
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I've got my first computer I want to use as for server services only and I want to use to too host my files/games/etc. but I also want to sell my hosting services too for fun and to make a few extra bucks. (5 bucks a month kinda thing) So I ge... |
Posted November 27, 2010 12:27:14 AM
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Moving a Value To The Tenth Places In a Float?
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Hello, I know this question might sound a bit silly, but I would like to take a value such as "150" and make it into a value like "0.150" so it's lower then 1.0.
What I'm Trying To Do:
I'm trying to UV map a quad with a power of two texture to s... |
Posted November 25, 2010 8:56:44 PM
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Calling Win32 function like commands in Java using Mac OSX?
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Hello I'm a Java and Mac OSX newbie and I'v had plenty of experience working with Win32 with C++ on Visual Studio 2008 (Those where such happy times). For right now I'm stuck with my MacBook and I tried working with g++ and tried installing GTK+... |
Posted November 15, 2010 1:52:30 PM
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RTT Using a Transparent Background?
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Hello all I'm having some issues rendering transparent RTT(Render To Texture).
I have no problem doing RTT if the frame I'm storing as an image isn't using a transparent background, but when I do the resulting image from the frame I render in Ope... |
Posted November 1, 2010 5:04:37 PM
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Some recent replies made on our forums |
wxWidgets and Windows API in the same project? [C++, Cross Platform]
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Well I thought while I port to wxWidgets I can still work under windows API with out having to duplicate code and still being able to multi task with other things with out having 2 projects open at the sometime, but if it's not possible it's no big d... |
Posted January 4, 2011 5:50:43 PM
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See Through Polygons With a Texture?
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I think it's pretty useful, but what function do I use the drop down for Display? I tried Google, but I can't find anything on those words with Google that show up a function that uses that. |
Posted December 23, 2010 11:12:46 PM
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See Through Polygons With a Texture?
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I see, I'll have to play around with this then and see what I can get. Also is there some sort of OpenGL program I can use to play around with BlendFunc or maybe play with the draw order of polygons?
I do remember playing with a OpenGL tool that a... |
Posted December 23, 2010 7:00:01 PM
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Ocean Shader
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yeah I agree, the shader could use some more work. The water does look realistic here and their, but I think the colors should be smoothed out and seem to have less of a noise factor going on. |
Posted December 19, 2010 5:49:08 PM
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More Ram or Get a Cooling System?
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It does restart on it's own at times when I play a game and I'm not sure if a blue screen of death has anything to do with it, but it did happen at times when I play a high end game.
I also looked at Speed Fan and see my GPU temp going more t... |
Posted December 12, 2010 3:31:15 PM
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Ubuntu Server Edition vs Windows XP
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Well this would be more like a small website hosting company or a personal hosting. People I know in person kind of setup. Example: family owned businesses, friends who want their own website or private ftp server and with no high restrictions or a s... |
Posted November 27, 2010 1:52:57 PM
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Moving a Value To The Tenth Places In a Float?
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Quote:
I'm trying to UV map a quad with a power of two texture to scale down to the image in the texture thats smaller then the texture it's self so I don't have to use the non power of two texture extension in OpenGL. So the value must be lower the... |
Posted November 25, 2010 9:07:43 PM
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Water physics in GTA-style game
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Well when dealing with a large world of water, I would recommend setting up a octree system or BSP tree system with your physics engine depending if your making it from scratch or if your using a premade one.
Don't take it as me trying to be... |
Posted November 7, 2010 12:49:33 AM
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RTT Using a Transparent Background?
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This is a test post without code.
Wow it works now! :)
Here is my code:
My Frame Save Code
Here is my question:
Quote:
Hello all I'm having some issues rendering transparent RTT(Render To Texture) background images. I have no problem do... |
Posted November 3, 2010 4:07:46 PM
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OpenGL Threads I Start Cause Connection Lockups on GameDev.net
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Can someone please give me a email or a username to someone who I can contact to look at this please?
[Edited by - ajm113 on November 2, 2010 11:22:14 PM] |
Posted November 3, 2010 12:22:26 AM
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