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Get to know Sol_HSA...  
Full Name Jari Komppa
Nickname Sol_HSA 
State/Province, Country Southern Finland   Finland
GD Gathering City Riihimaki, Southern Finland, Finland
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Homepage URL http://iki.fi/sol 
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Rating 1042  (Rate this user)
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In our forums
28  
Member Since 9/10/2006 8:05:00 AM
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Some recent topics started on our forums
Atanua - real time logic simulator As my final year project at school, I wrote a real time logic simulator called Atanua. Atanua has an intuitive, OpenGL accelerated user interface, with which the user can place components and wires. Components include all common logic blocks, incl... 
Posted March 29, 2008 12:56:12 AM
TMDC is over TMDC is overPosted by: sol_hsa at January 10, 2008 6:46:57 AMThe text mode demo competition is over. All of the 90 entries, as well as results and screenshots can be found at http://tAAt.fi/tmdc/. We’ve also created a handy ISO containing all o... 
Posted January 10, 2008 6:46:57 AM
TMDCX reminder TMDCX reminderPosted by: Sol_HSA at November 29, 2007 6:52:53 AMText Mode Demo Competition 10 reminder - the deadline is 12.12, so there’s still time! Code a cool text mode demo and win some cool prizes at http://tAAt.fi/tmdc/ 
Posted November 30, 2007 12:52:53 AM
Text mode demo competition 10 Text mode demo competition 10Posted by: Jari Komppa at November 6, 2007 10:24:42 AMThe 10th pseudoannual text mode demo competition is on - http://taat.fi/tmdc/ - go grab the invitation demo, print out a few flyers to spread the word, and enter... 
Posted November 6, 2007 4:24:42 AM
c64, zxspectrum & ascii art photoshop cs2 filters Yo. I just released three photoshop cs2 filters: - Koalizer - convert graphics to (near) c64 koala paint format - ZXSpectrumizer - convert graphics to (near) zx spectrum format - AsciiFitter - convert graphics to ASCII art available for fr... 
Posted May 19, 2007 1:46:17 PM
Ambrose3D 1.0 released Ambrose3D 1.0 releasedPosted by: Jari Komppa at April 15, 2007 8:42:19 AMAmbrose3D is a simple, but useful 3d-engine in C/C++ based on OpenGL and SDL. It does not include too many buzzword features, but it’s complete enough to be useful st... 
Posted April 15, 2007 8:42:19 AM
ESCAPI 2.1 released ESCAPI 2.1 releasedPosted by: Jari Komppa at March 29, 2007 8:36:40 AMExtremely Simple Capture API version 2.1 has been released. ESCAPI is a simple DLL interface to use video capture devices (i.e. webcams), along with a simple example that uses S... 
Posted March 29, 2007 2:36:40 AM
Visual Basic.NET or Delphi guru help needed Team name: None Project name: ESCAPI, web camera API Brief description: Example code for a freely distributed library Target aim: So what I'd love is for someone who knows visual basic or delphi to check out ESCAPI 2.0, and write an ex... 
Posted January 21, 2007 11:12:12 AM
TMDC9 Prizes Revealed TMDC9 Prizes RevealedPosted by: TMDC Organizing at October 8, 2006 1:52:27 PM 
Posted October 8, 2006 1:52:27 PM
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Some recent replies made on our forums
2D Concept Artist - Looking for Work (working for free) I would have replied on devmaster where you crossposted, but they don't allow replies in the hiring board.. Based on what I found by searching for your name, you've just started sketching and basically just tried to copy some existing de... 
Posted April 11, 2009 2:58:00 AM
NeHe tutorial licenses I'd say everything under NeHe is considered general knowledge.. so as long as you're not starting a new tutorial site and just copy NeHe as is and claim that you made it, you should be safe. 
Posted April 3, 2009 1:47:45 AM
Atanua - real time logic simulator Quote:Original post by swiftcoder I found that one eventually. SDL calls the Apple key META instead. I've added those, they'll appear in the next version.  
Posted April 5, 2008 3:26:15 PM
Atanua - real time logic simulator Quote:Original post by MattHughes This is awesome. If only the wires were easier to select. You can tune the picking settings in the atanua.xml file.  
Posted April 2, 2008 3:16:30 AM
Atanua - real time logic simulator Quote:Original post by swiftcoder Very nice! I will point this out to my architecture Prof - any info available as to licensing terms for small classroom use? The licensing has been designed so that it's pretty cheap for small classroom use. Ask h... 
Posted April 1, 2008 11:59:21 AM
Rotating images in photoshop I think that looks ok.. =) Depending on your photoshop version you can pick between different filter modes; "bicubic sharper" might, for example, generate results that are closer to what you might be expecting. 
Posted September 11, 2007 3:54:36 AM
School Project: Century Combat Quote:All music in the movie is from Hans Zimmer, I trust the licensing negotiations were tough? =) 
Posted September 7, 2007 2:37:58 AM
Tic Tac Toe Design Problems if ( (board[1], board[4], board[7] == X ) ) This does not do what you expect it to do.. what you wanted was probably: if ( (board[1] == X && board[4] == X && board[7] == X ) ) 
Posted August 31, 2007 4:00:59 AM
Getting OpenGL Later opengl versions are built on top of opengl1.1 using extensions. To save yourself the headache, get Glee or Glew (both linked from http://www.opengl.org/sdk/) - they are easy to use libraries that will enable you to use opengl2.1 directly w... 
Posted August 1, 2007 4:53:20 AM
Noise in HLSL You probably will want to create a noise texture and use that. 
Posted July 4, 2007 8:47:36 AM
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