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Some recent topics started on our forums |
Maze Madness
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Maze Madness (a.k.a. WinMadness) has been in development for a bit, with cycles of short bursts of intense development and long stretches of idling on the hard drive. You, the player, must complete all 9 levels in 3 different modes of play.
T... |
Posted June 14, 2006 9:36:14 AM
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OpenTK, AgateLib, Boogame - C# 2D
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I know about SDL.NET and the Tao Framework, but I was looking into a more built up framework for cross-platform C# development of a 2D game.
Boogame just has links to hot shemales and foamy the squirrel.
OpenTK looks interesting but will it off... |
Posted March 4, 2008 4:01:30 PM
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Exploration platformer
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I've just started on a project. It's kinda what I've always wanted to make. Working a little bit at a time, I hope to be done in a year.
The biggest inspirations are Knytt, Untitled Story, and the Underside.
The fundamental draw is explori... |
Posted April 2, 2008 1:32:31 AM
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2D Dev "Learn Suite"
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Brief description:
Currently looking for contributions or knowledge of existing programs that demonstrate interesting aspects of 2D game development, specifically designed for teaching a concept. Preferred development environment is C#/Winfo... |
Posted March 13, 2008 12:09:03 AM
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In-game Console and Scripting
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I haven't implemented a scripting language or a Quake-style console in my games yet. I was thinking about it and wondering if it's worth implementing a console if you already have a script hooked in.
The way I thought about it is that you cou... |
Posted March 20, 2008 2:02:13 PM
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Pygame with Python 2.5 and Numpy
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How can I do this? When I try to use surfarray, it won't work without Numeric, but Numeric requires Python 2.4!
Python 2.5.1 (r251:54863, Apr 18 2007, 08:51:08) [MSC v.1310 32 bit (Intel)] on
win32
Type "help", "copyright", "credits" or "li... |
Posted February 26, 2008 12:04:57 AM
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DirectX 7 Project
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Do I have to install the DirectX 7 SDK to compile a projecct, or can I use the DirectX 9 SDK?
Missing types:
LPDIRECT3D7 g_pD3D = NULL;
LPDIRECT3DDEVICE7 g_pD3DDevice = NULL;
D3DTLVERTEX g_Vertex[4]; //... |
Posted March 4, 2008 11:25:41 PM
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Playing with PictureBox's Bits
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I read some good advices from the Cap'n and Mr. Ryves, including bypassing the PictureBox control altogether and using LockBits().
But if I am using a picturebox control, is there a way to manipulate the pixels of the PictureBox.Image without crea... |
Posted February 28, 2008 5:50:40 AM
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Ballz from TINS
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If you've been looking all over the net for a working download of Ballz(also B.A.L.L.z) by ArchMiffo ( Peter Dahlgren of http://darkbits.org )
... look no further. I've found it!
http://amarillion.bafsoft.net/tins07/entries.php |
Posted February 25, 2008 6:51:48 PM
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Caiman Car Contest
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The Caiman Car Contest has ended and with 10 entries, everyone gets a prize!
Screenshots and Downloads
[Edited by - Boder on February 23, 2008 1:35:54 AM] |
Posted February 23, 2008 1:49:38 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
good 2d game engine?
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another nice new one, that's beta and open source is Construct
web: scirra.org |
Posted September 11, 2009 7:38:42 PM
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I just lost my entire night's sleep
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Joke:
0,0,15872,8448,9984,8448,10208,8208,8208,10208,8448,8448,12032,9216,15360,0
Good?
34,65824,290,1314,1312,70946,70948,87304,87312,9480,75044,8480,74020,74020,73760,73764 |
Posted September 8, 2009 11:28:58 PM
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Game Design Contests
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Here's one I had worked on
http://gpwiki.org/index.php/Contests |
Posted September 4, 2009 1:27:04 PM
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Game prototype: sidescroller/reflex/steering
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I think it has to do with how quickly you lose lives, because it seems to build on itself and starts randomly cutting out key input. |
Posted August 22, 2009 4:49:10 PM
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Game prototype: sidescroller/reflex/steering
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I tried it and was impressed. It seemed to have a good overall feel with the look and music, and just the right amount of challenge.
At first I didn't download because I wasn't sure I had the latest .NET.
Something happened though, the controls... |
Posted August 22, 2009 4:21:20 PM
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Maze Madness
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Hopefully fixed. All my little games are at a googlepages site now that should last and last. |
Posted August 16, 2008 11:53:57 AM
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Dungeoneer! is recruiting
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Love the art, except for the screenshot that looks like shader hell. |
Posted April 4, 2008 1:09:29 PM
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Exploration platformer
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I'm probably not going to finish the project, just don't have the interest required to carry through code, art, and design. The scope would have to be scaled down a lot. Not to mention online OpenGL documentation is a bitch.
I might write a b... |
Posted April 4, 2008 12:58:39 PM
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Exploration platformer
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I'm going to go for a combination stencil tiles, texturing, and separate outline.
Thought about arbitrary placement, but stuck with my idea that tiles are still suited unless you really have reason and a small enough environment to carefully craft... |
Posted April 4, 2008 11:32:40 AM
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Diablo clone
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Fate |
Posted April 3, 2008 10:14:01 PM
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View All Replies Made By This User
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