|
Some recent topics started on our forums |
Clientside prediction / Rewind + Replay bug
|
Hey,
I'm currently building a client/server game in C#. I've got a basic setup working pretty smoothly already, using the Lidgren network library.
I based my implementation of network physics on Glenn Fiedler's article, which can be foun... |
Posted April 23, 2008 5:42:55 AM
|
[Security] Checking/Restricting method contents?
|
Given public methods A and B in class C, when I call them from class D, can I check and/or restrict what code they are allowed to execute?
I'd need to do it on a method to method basis. |
Posted February 23, 2007 8:59:33 AM
|
Installer requires Framework 1.1
|
I'm trying to install a program that wants the 1.1 .Net framework. I have version 2.0.
Is there any way to install 1.1 at the same time? Or make it install with 2.0?
|
Posted December 27, 2005 12:29:18 PM
|
C# vs Vb.NET
|
I'm wondering why, since people are developing games in C#, why can't good games be made in VB.NET? The languages are very similar.
Kal |
Posted October 11, 2005 8:35:41 PM
|
Music Software etc.
|
I don't know why but often when I try to post a reply it sends me back the the default forum view.. VERY irritating!! Grrr..
Anyway, I have an addition.
http://www.mackie.com/products/tracktion2/splash.html
Tracktion is an absolute must.
I... |
Posted July 5, 2005 5:41:43 PM
|
Help! Can't post!
|
I wanted to reply to the Tutorials and Downloads sticky thread, but every reply link sends me to default.asp main forum list.
I have some links to "donate"
@_@
Halp
|
Posted June 11, 2005 9:33:01 PM
|
View All Topics Started By This User
|
|
Some recent replies made on our forums |
How should "player A shot box/ground/player B/enemyY" handled in multiplayer game?
|
It's Juuso! |
Posted October 29, 2008 1:54:55 PM
|
Releasing a game
|
www.gameproducer.net Has a lot of info related to indie game development, marketing, and releasing indie games.
Cheers |
Posted July 29, 2008 3:58:42 AM
|
Game Maker
|
http://www.gamedev.net/community/forums/topic.asp?topic_id=500807 |
Posted July 17, 2008 12:13:02 PM
|
Embedding Graphics in a Windows Form (Tools Programming)
|
As Mike said, rendering to a part of the window is pretty easy.
I just took about 2 minutes and changed my renderer constructor to accept a Control instead of a WinForm, and then I just added a PictureBox (any Control derived class should work) t... |
Posted July 15, 2008 3:40:29 PM
|
Building a level builder
|
My first thought is that it looks more like a game builder than a level editor.
It looks like most of your game logic will be written in the level editor, which, depending on how you divide up the functionality between editor and game could m... |
Posted July 12, 2008 5:32:26 PM
|
GameMaker 7
|
I believe one of the past winners of the GDNET 4E contest was made with Game Maker. Ninja Loves Pirate or some similar title IIRC.
Game Maker is absolutely a good tool for the right job.
You always have to keep in mind though, that the ar... |
Posted July 12, 2008 4:55:07 PM
|
Clientside prediction / Rewind + Replay bug
|
Quote:Original post by hplus0603
When out of ideas, add logging!
On the client, for each timestep, log the user input, the simulation state, the step number, and what you're sending to the server.
For each received packet from the server, log th... |
Posted April 26, 2008 11:10:30 PM
|
Clientside prediction / Rewind + Replay bug
|
Well.
I restructured it to do one input, physics update and network update per tick.
Still have the same bug.
I did a couple other variations on the same theme, but apparently that's just not where the bug is.
I'm all out of ideas... |
Posted April 26, 2008 3:16:41 PM
|
Clientside prediction / Rewind + Replay bug
|
Quote:Original post by oliii
something occurred to me (eureka!).
I think it's a latency / rate problem.
In the elapsed time you send an incorrect packet and receive the correction from the server, you will have sent potentially several more in... |
Posted April 25, 2008 6:20:05 AM
|
Clientside prediction / Rewind + Replay bug
|
Ah, I wasn't thinking in terms of FPS games. |
Posted April 25, 2008 2:28:16 AM
|
View All Replies Made By This User
|