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Some recent topics started on our forums |
Ray tracer performance
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Hi, i am mading a real time ray tracer just for fun, when i get an idea i adding it to the code, sometimes i making some bugfixes in it. After a few years ago (when cpu's that can run it smoothly being invented :D) i will add it to my existing game e... |
Posted June 17, 2010 2:34:48 PM
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TitaniumGL, opengl multiwrapper for your game (opengl,d3d,multicore soft-render)
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This tool can be very usefull for some developers, so i post it here, i hope this is the right place, becouse i dont want to spam.
Let me introduct TitaniumGL:
TitaniumGL is a multiwrapper to your application, targetted developers who are deve... |
Posted April 3, 2010 10:23:25 AM
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3NITRO engine small techdemos
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Images from my engine.
Features:
-OpenGL
-Win32/Linux
-Its not using shaders.
-Cell shading (soft)
-Motion Blur (soft)
-HDR/Bloom (soft)
-Overbright (soft)
-Reflections
..stb..
first techdemo and later techdemos will be available to do... |
Posted July 12, 2006 1:33:36 AM
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CPUslowemu
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CPUslowemu is a tool that created primarily to help you in application development. CPUslowemu can emulate the speed a lot of common older cpu-s, without making bounce in the cpu load. CPUslowemu is FREEWARE.
screenshot: http://legend.uw.hu/proje... |
Posted October 24, 2008 7:58:56 PM
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Japanese vs Hungarian engine competition
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If you want to join, please DO NOT post it here.
Contact directly me at:
MSN: gerilegend (no-spam) freemail (no-spam) hu
ICQ: 428333374
YAHOO: gerilgfx
please note, this compo is only for hungarian and japanese persons.
-------------... |
Posted June 7, 2007 7:55:11 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
FreeGLUT Game Mode Problem
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Hi. I got the same problem. I use the precompiled gcc binaries. 2.6 and 2.4 is both affected. I used openglut before, but now i tryed to freeglut too, becouse openglut does not supports antialiasing properly. I am using freeglut under linux too, but... |
Posted November 19, 2010 9:08:05 AM
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Bad Jokes
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char charmander[]="char";
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Posted August 24, 2010 3:26:18 PM
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Ray tracer performance
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some new shot:
i rendered it with bigger res too |
Posted June 20, 2010 9:22:51 AM
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Ray tracer performance
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i tested your code on my pentium4 laptop succesfully, it rund on 1-4 fps on its default window size. |
Posted June 18, 2010 5:02:02 PM
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Ray tracer performance
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if this case, i will try it on my p4 laptop, that has sse2.
(btw this K7-s are survivors, like the old 400 celerons was in theyr time, you should support them ;) ) |
Posted June 18, 2010 2:02:06 PM
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Ray tracer performance
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same crash.
applog contains just this: Logging started.
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Posted June 18, 2010 8:42:55 AM
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Ray tracer performance
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Thanks for your reply. What GPU is needed to your software to reach 30 fps in 800x800?
(ps i wanted to check the benchmark on your page ,,Arauna benchmark’ but it drwatson'd at my computer: 2x1666 amd k7/msi k7d/1 gbyte ram/xp sp3/radeo... |
Posted June 18, 2010 3:30:07 AM
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TitaniumGL, opengl multiwrapper for your game (opengl,d3d,multicore soft-render)
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You just compared a game engine (ogre3d) with a rendering api (opengl). Your oppinion is pointless.
Your inrofmations about 3dlabs cards are also deficient, there are several 3dlabs card who supports d3d acceleration. (the ones who are not su... |
Posted June 5, 2010 9:17:11 AM
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TitaniumGL, opengl multiwrapper for your game (opengl,d3d,multicore soft-render)
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new version, 2010/06/01 out. Some missing texture formats added. A bug, related to display list, fixed.
war3 in opengl mode, wrapped to d3d |
Posted June 1, 2010 2:48:15 PM
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Sailor Moon Dating Simulator 4
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i translated the 5. file too, but i am now must wayt to my notebook adapter to recive on post, becouse i killed it :| |
Posted May 8, 2010 4:16:31 PM
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View All Replies Made By This User
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