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Some recent topics started on our forums |
CUDA Flocking Demo
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Here are some screenshots from a case study/tech demo our friends from Instinct Tech (www.instinct-tech.com) did for us. We wanted to know how easily a technology like CUDA could be used from inside Instinct Studio (the game engine we are using for o... |
Posted September 3, 2009 12:59:55 AM
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DogFighter
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Dark Water Studios is an independent game developer in Northern Ireland. The screenshots are taken from our work in progress title "DogFighter". It's an arcade 1st/3rd person shooter with (bi-/tri-) planes. Think of it as your favourite shooter in ai... |
Posted July 3, 2009 12:49:16 PM
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Some recent replies made on our forums |
CUDA Flocking Demo
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Quote:Original post by Ezbez
Sweet. Downloadable demo, please?
We are considering it but it's not planned for the very near future. A release would require some extra work on the demo and some time for support which we can't afford before ou... |
Posted September 5, 2009 12:42:46 PM
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CUDA Flocking Demo
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Quote:Original post by doronf
This movie looks amazing!
Are you going to incorporate this CUDA implementation in your game?
It's not yet finally decided if it will make it into the initial game release. |
Posted September 3, 2009 8:16:17 AM
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DogFighter
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Quote:Original post by chronozphere
This looks amazing. Nice graphics! When do you think it will be finished? I'd love to play a demo. :)
Keep it up.
Quote:Original post by Ivan Mandic
Nice work on this one guys. For how long are yo... |
Posted July 6, 2009 5:07:06 AM
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