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Some recent topics started on our forums |
C++ Classes and Arrays
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*I'm trying to find a way to do this without vectors. A bit of a learning thing.*
I have this class:
class Piece
{
private:
Block *tetromino;
int rotation;
Shape shape;
public:
Piece(Shape shape);
void translate();
void rotate(... |
Posted February 20, 2010 1:56:22 AM
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Direction to Learn
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I have been learning how to program some in C++ to eventually program games, but then I got to thinking of a future goal I had of making a 3D world where up to say 16 people can be connected. The idea is to create a small multi-player RPG. I planned... |
Posted May 31, 2008 4:31:39 PM
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C++ Input Help
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Here is my game if you want to see what I am talking about: Guess The Number
This is for the Windows Console with C plus plus. I have a problem with the input. The game asks for a number, and if a character (letter or symbol) is typed and the play... |
Posted May 22, 2007 8:57:54 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
Untitled
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One on your profile? It doesn't work. |
Posted January 6, 2011 8:21:45 AM
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Fancy breaking our game?
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I am good on my end. It is more like your domain name "subscription" ran out and kicked me to a website that you got it from. But it did say the site was owned. I really don't know what happened. |
Posted January 6, 2011 1:48:23 AM
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Fancy breaking our game?
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I meant I clicked the link and it sent me to a page that said someone owned the site but it didn't show the main content, it showed an advertisement for something I can't remember. But yes, I still need the plugin. It tells me that. :) |
Posted January 5, 2011 9:01:56 PM
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Fancy breaking our game?
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Game page doesn't show up. Try your link. |
Posted January 4, 2011 9:59:15 PM
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Turn-Based Wargame : Would love some feedback.
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Sounds like your name generator could solve that individualistic problem. Maybe for the important people have a mini profile pic? |
Posted January 4, 2011 10:55:41 AM
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Turn-Based Wargame : Would love some feedback.
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I will say if you are building up an army and gather over say 10 hextiles worth, having a drag and select would work great.
For names, have a list of say 100 male names and 100 female names (if you can), and randomly pick them. Adding last names g... |
Posted January 4, 2011 1:32:28 AM
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Unexpected results with transparent textures
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I may not fully understand this, but are you sure that the textures are properly loading? I know when mine do not with the API I am using they appear white. Or when it tries certain copying methods. Just something to look into. |
Posted January 4, 2011 1:26:14 AM
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completely new!
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Quote:Original post by Katie
"bump"??
What does "bump" mean in this context?
I think he was just trying to make his post appear in the active ones by adding a post. Giving it a "bump" towards the top of the list. |
Posted January 2, 2011 7:38:33 PM
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thanks gamedev.net
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Cross-post: It's where you make the same post more than once in separate forums. If I read the post made by Tom, you posted in the For Beginners section and then made the same exact post in the Game Design section. |
Posted January 2, 2011 7:37:16 PM
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completely new!
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It all depends on what you'd feel comfortable with. My college starts with Python and moves to C then C++ but since you'd be learning on your own you may prefer something else. You could look into Java or C#. Do you want to eventually do 3D... |
Posted December 31, 2010 11:21:30 PM
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View All Replies Made By This User
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