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Some recent topics started on our forums |
PaperWorld
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PaperWorld is a singleplayer simulation game experience prototype we developed for "Game Concept Challenge 09".
Its made with Leadwerks 2.2 engine in C++
GCC is a competition that lasts for 7 weeks in which teams comes up with a concept and... |
Posted May 1, 2009 9:52:35 AM
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Implementing Sound.
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Okej, i have been thinking alot lately on implementing sounds to my OpenGl and SDL based game. though im not sure what and how i can use things like for example SDL_Mixer. So is there like a "easy" way to implement the SDL_Mixer and add for exam... |
Posted April 28, 2005 5:24:17 PM
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Some recent replies made on our forums |
PaperWorld
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Yea were currently trying to improve it for SGA ( swedish game awards ) and the skybox looking like a box is intentional.
floating clouds is on the To Do List :) |
Posted May 4, 2009 8:07:05 PM
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Implementing Sound.
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Thanks that helped. but if i want to use a .mid sound it whines and i found out that i had to do it more like this:
FMUSIC_LoadSong *load = FMUSIC_ ***
FMUSIC_PlaySong(FMUSIC_FREE, load);
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I dont know how it should look here. could you... |
Posted May 11, 2005 3:17:46 AM
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Dev-C++ Tutorials?
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Quote:Original post by Rob Loach
Dev-C++ is an IDE you can use to compile C++ programs using GCC. You might be looking for some "C++" articles instead? The best resource for C++ is having a physical book in front of you.
What book/books would... |
Posted April 28, 2005 5:40:34 PM
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A reminder for posting in For Beginners
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Even though im a so called "newb" i still agree whit the fact that its easier to learn a language as for example Basic or Java and then switch to C++.
Thought it feals like if i would have started whit c++ i might have been better on it :)...
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Posted April 28, 2005 5:36:21 PM
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Playing sound in a Windows C++ game...
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Hi, i have been thinking on useing SDL_Mixer in a game project that me and my friends are working on, though i have had a hard time to find how to use it. since im already useing SDL and OpenGl in the project i feal like the sound is missin... |
Posted April 28, 2005 4:42:18 AM
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