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Get to know Karlton...  
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Nickname Karlton 
State/Province, Country Stockholms Lan   Sweden
GD Gathering City Stockholm, Stockholms Lan, Sweden
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Member Since 4/28/2005 4:23:33 AM
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Some recent topics started on our forums
PaperWorld PaperWorld is a singleplayer simulation game experience prototype we developed for "Game Concept Challenge 09". Its made with Leadwerks 2.2 engine in C++ GCC is a competition that lasts for 7 weeks in which teams comes up with a concept and... 
Posted May 1, 2009 9:52:35 AM
Implementing Sound. Okej, i have been thinking alot lately on implementing sounds to my OpenGl and SDL based game. though im not sure what and how i can use things like for example SDL_Mixer. So is there like a "easy" way to implement the SDL_Mixer and add for exam... 
Posted April 28, 2005 5:24:17 PM
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Some recent replies made on our forums
PaperWorld Yea were currently trying to improve it for SGA ( swedish game awards ) and the skybox looking like a box is intentional. floating clouds is on the To Do List :) 
Posted May 4, 2009 8:07:05 PM
Implementing Sound. Thanks that helped. but if i want to use a .mid sound it whines and i found out that i had to do it more like this: FMUSIC_LoadSong *load = FMUSIC_ *** FMUSIC_PlaySong(FMUSIC_FREE, load); *** I dont know how it should look here. could you... 
Posted May 11, 2005 3:17:46 AM
Dev-C++ Tutorials? Quote:Original post by Rob Loach Dev-C++ is an IDE you can use to compile C++ programs using GCC. You might be looking for some "C++" articles instead? The best resource for C++ is having a physical book in front of you. What book/books would... 
Posted April 28, 2005 5:40:34 PM
A reminder for posting in For Beginners Even though im a so called "newb" i still agree whit the fact that its easier to learn a language as for example Basic or Java and then switch to C++. Thought it feals like if i would have started whit c++ i might have been better on it :)... ... 
Posted April 28, 2005 5:36:21 PM
Playing sound in a Windows C++ game... Hi, i have been thinking on useing SDL_Mixer in a game project that me and my friends are working on, though i have had a hard time to find how to use it. since im already useing SDL and OpenGl in the project i feal like the sound is missin... 
Posted April 28, 2005 4:42:18 AM
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