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Some recent topics started on our forums |
GLSL Bytecode
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Hey guys, I'm looking to write some GLSL but need to output into bytecode is this possible?
thanks |
Posted December 13, 2010 2:09:41 PM
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Havok Integration
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Has anyone downloaded the Havok SDK (http://software.intel.com/sites/havok/) and integrated it into their directx projects? I have a directX game and would like to try and get some physics in it. Let me know how to process was. |
Posted August 29, 2010 2:39:02 PM
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XInput
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Has anyone ever used action mapping for their game? I've been doing some searching on google and I can't find any good information about action mapping (msdn documentation sucks). |
Posted July 25, 2010 11:29:00 AM
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DirectX11 Warning
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Hi,
I keep getting this warning:
Warning 1
manifest authoring warning 81010002: Unrecognized Element "application" in namespace "urn:schemas-microsoft-com:asm.v3".
c:\Users\*\Documents\Visual Studio 2008\Projects\DirectXSamples\EmptyProject11... |
Posted July 9, 2010 3:38:15 PM
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DXUT setup help
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Hey there, I'm just getting back into doing project with directx I thought I'd start with the DXUT DX11Wrapper and I'm having problems when compiling... Heres the error:
Error 1 fatal error C1083: Cannot open include file: 'dxsdkver.h': No such file... |
Posted April 10, 2010 2:01:56 PM
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Large Integers
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Hi, I am trying to do calculations to numbers that are to big for int or even __int64. I have just installed boost and configured it with my visual studio. I'm using C++ and spent the last hour trying to find a code snippet showing how to use boost's... |
Posted October 1, 2009 11:08:00 PM
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Scallywags
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Take on the role of a pirate with up to 3 friends and race to out-plunder the island village and become the richest pirate on the pond.
Scallywags was developed with a group of 8 people during a 4 month period (of no sleep) in our final... |
Posted July 6, 2009 9:01:55 PM
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Step 1 Creating a window - 1 Issue couple of questions
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Hi,
I'm starting from square one and I'm building myself a reusable fully customizable class that handles creating a window for me with a bunch of defaults I specify from another source. In any case I'm having an issue with my initialization.... |
Posted May 5, 2009 5:14:32 PM
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Frapsing Flash Game
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Hi I was wondering if anyone knew of a way to fraps a flash game. I am trying to grab some footage of a flash game that I worked on for my portfolio. I used CamStudio but the video quality is really poor.
thanks. |
Posted April 21, 2009 10:08:10 AM
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C# .Net Server
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Hi, I made a server in C# .Net on a win XP machine using VS 2008. The weird thing is when I transfer this over to a win vista machine my function that grabs an the computer's IP address returns "fe80::ed4d:b1ab:274e:e4e0%11". I have tried runnin... |
Posted April 10, 2009 11:57:10 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
GLSL Bytecode
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EngineCode:
I've compiled the shader as per your instructions and I get this error:
vertexshader.glsl
(0) : error C5052: gl_Vertex is not accessable in this profile
(0) : error C5052: gl_MultiTexCoord0 is not accessable in this profile
(... |
Posted December 13, 2010 11:08:40 PM
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GLSL Bytecode
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EngineCoder do you have an example. |
Posted December 13, 2010 3:26:24 PM
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GLSL Bytecode
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Does CG toolkit have a GUI or is it just code that I add into my VS directory.
Do you have a download? |
Posted December 13, 2010 3:16:20 PM
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GLSL Bytecode
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Okay so maybe I wasn't to clear. I'm working on a project that does not support any high level shader languages. So what I am trying to do is write a GLSL shader and then have that translated to the equivalent ARB Assembly or Bytecode.
Thanks |
Posted December 13, 2010 2:23:44 PM
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GLSL Bytecode
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Right .. so what I want to do is write a GLSL shader and see the bytecode output. |
Posted December 13, 2010 2:17:58 PM
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Fishing Girl
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Hey man nice game wondering how long did it take for you to create it start to finish?
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Posted July 26, 2010 5:05:38 PM
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DXUT setup help
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Wicked thanks a lot majek |
Posted April 17, 2010 4:51:57 PM
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Large Integers
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Quote:Original post by Sneftel
The point of Project Euler is to compute the answer WITHOUT brute-force computation.
Like I said I have all the math worked out I just need to be able to store the numbers somewhere... |
Posted October 4, 2009 1:46:41 PM
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Large Integers
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I'm trying to solve this problem here http://projecteuler.net/index.php?section=problems&id=16
I would like to use C++ I have the math all worked out I just need something that will store the large numbers. |
Posted October 4, 2009 1:24:07 PM
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Large Integers
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So yeah I still am having trouble getting gmp working... Can someone link a direct link to a windows install of the stuff I need to get going? |
Posted October 4, 2009 1:05:40 PM
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View All Replies Made By This User
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