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Get to know Ravuya...  Moderator - GDNet Lounge
Full Name Mike Stedman
Nickname Ravuya 
State/Province, Country Alberta   Canada
GD Gathering City Okotoks, Alberta, Canada
Contact Info
Homepage URL http://ravuya.com 
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AIM ID ravuya 
Yahoo IM ID mr_seigen 
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In our forums
17221  
Member Since 2/13/2001 6:49:55 PM
GDNet+ Journal http://members.gamedev.net/ravuya/journal/
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Some recent topics started on our forums
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at January 6, 2011 10:43:56 AMI’m back for the end of this week; Trent and I swapped Dailies this week so now I get to pull from a huge body of news and he got to piece together what happened over th... 
Posted January 6, 2011 12:43:56 PM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at December 27, 2010 10:18:03 AMCongratulations on surviving Christmas so far! Provided you can still move and haven’t loaded yourself too far down with holiday feasts, you’re well on... 
Posted December 27, 2010 12:18:03 PM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at December 6, 2010 10:06:25 AMIt’s sort of a slow day for Daily content, but that shouldn’t keep you from inventing your own game news and passing it off as fact in the comments. So Final F... 
Posted December 6, 2010 12:06:25 PM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at December 13, 2010 11:00:55 AMHey all, it’s time for another exciting week of the GDNet Daily. This week, we’re going to get down and dirty and explore an abandoned Incan mine. Then, I’... 
Posted December 13, 2010 1:00:55 PM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at December 20, 2010 9:44:23 AMIt’s time for your Christmas Week Monday Daily. If you haven’t gone out and bought gifts for your loved ones yet, there’s still time! I hope. News will... 
Posted December 20, 2010 11:44:23 AM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at November 29, 2010 10:37:39 AMI just passed a wiring closet at work that was buzzing suspiciously. Feeling cautious - after all, in today’s modern world, you can’t be too cautious - I immedia... 
Posted November 29, 2010 12:37:39 PM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at November 22, 2010 10:43:12 AMThe weather outside is frightful, but the GDNet Daily is so delightful. Do not light the GDNet Daily on fire, as it may anger it. Since there’s no place for you t... 
Posted November 22, 2010 12:43:12 PM
The Daily GameDev.net The Daily GameDev.netPosted by: Mike Stedman at November 15, 2010 9:17:39 AMGDNet Daily is back, and you can tell a friend but aren’t necessarily obligated to (we’re trying to keep it jovial around here.) I must reiterate that Gran Tur... 
Posted November 15, 2010 11:17:39 AM
The GameDev.net Daily The GameDev.net DailyPosted by: Mike Stedman at October 18, 2010 10:46:21 AMIt’s yet another week of fantastic Daily value. It’s like a buffet, except instead of food, you get some news about videogames. First up, since it’s rece... 
Posted October 18, 2010 12:46:21 PM
The GameDev.net Daily The GameDev.net DailyPosted by: Mike Stedman at November 8, 2010 9:14:35 AMToday’s Daily features a variety of exciting chills and spills. Your loyalties will be tested. Your friends will become enemies, and your enemies will become friends. Re... 
Posted November 8, 2010 11:14:35 AM
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Some recent replies made on our forums
Programming changed? Forever? Ternary computers aren't particularly new. The Soviets made some, and I'm sure the Western world did too. 
Posted January 5, 2011 12:32:46 PM
Cr-48 Quote:Original post by Bregma Only US residents are eligible, otherwise one would be sitting on my desk.It let me put in my country and postal code properly but only had US states listed. I guess we'll see what happens; it certainl... 
Posted January 4, 2011 12:35:40 PM
Vampire Slayer Squad (Android game) This is neat! I love Space Hulk and I was thinking of putting together a quick roguelike for Android. Can you tell us more about how you're doing rendering? I have a few prototype tilemaps working but I need to do more profiling to figure out which i... 
Posted January 4, 2011 11:29:18 AM
1366x768 As far as I know, the Macbook Pro 15.4" machines have always been at least 1440x900. Mine is optioned up to 1680x1050. I thought pretty much every other laptop was using the same panels, but I guess not. The Macbook Air is 1366x768, but that's for... 
Posted December 23, 2010 4:10:08 PM
Gamedev.org is no more? Looks like it, sorry to say. :( I gradually stopped visiting over the last few years as work ratcheted up. I don't really have any more information about it - I know hymerman also moderated heavily and he's around here somewhere. 
Posted December 23, 2010 12:11:32 PM
bluetooth chips Sparkfun has some bluetooth stuff which may be applicable. 
Posted December 9, 2010 4:49:16 PM
The Daily GameDev.net Huh, you are correct. I was thinking of the two generations of consoles that have elapsed since the first game was released, and specifically the Saturn. 
Posted December 7, 2010 3:37:24 PM
The Daily GameDev.net I think we're going to basically be competing to get a proper cable; I just hooked up the RF and it's nasty (rainbow banding like crazy on my crappy SDTV) and awful sound. Let me know if you find a place peddling them. 
Posted December 6, 2010 2:35:07 PM
The GameDev.net Daily I have donated to other Kickstarter indie game projects in the past. It really does work. 
Posted November 8, 2010 5:05:04 PM
Krome :'( Best of luck to everyone affected by this. It really sucks; Krome has been around for a seriously long time (including as Beam Software, which made a lot of Super Nintendo hits). To shutter suddenly like this is incredibly awful. 
Posted October 15, 2010 11:32:21 PM
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