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Some recent topics started on our forums |
Blurry 2D rendering
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Ive created a 2d engine in opengl but I have a problem.
The textures I render come out blurry.
Im running on an old GeForce MX2 and further upgrade of hardware is not possible.
I use gluBuildMipMaps for uploading textures.
How can I make tex... |
Posted August 11, 2009 11:56:42 PM
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Stop Window From Closing
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How do I stop a window from closing when the user clicks the [x] button in the upper right corner?
Im using c++ and win32.
Im basically trying to inform the user that he is closing the application and give him a choice of saving, not saving, or n... |
Posted April 24, 2009 10:21:26 AM
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C++ Scrollbars
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Ok, Ive been coding at a pretty good pace until I hit a bump. How do I make scrollbars in my window?
Im using regular C++ Win32. I know its easy to do in VC++.NET but I gotta do this the hard way. Does anybody know where I could find a good C+... |
Posted April 14, 2009 12:27:18 AM
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Help with GDI back buffering
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I made a simple GDI based back buffer but for some reason, everything I do on it comes out black and white. Can you guys help me?
Here's the code:
http://rafb.net/p/p190og92.html |
Posted April 12, 2009 5:02:12 PM
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Tiling in SDL
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Well, I'm making a small map demo and its not running as fast as I want it to.
What's the fastest way to tile images in SDL?
Im using 40x40 tiles in an 800x600 screen, should I use 32x32 in a 640x480 screen? |
Posted February 19, 2009 6:27:21 PM
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Back Buffering in GDI
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How can I backbuffer in GDI?
I tried this but it wont draw anything:
RECT Rect;
GetClientRect(GetMainWindow(),&Rect);
HDC hDC = GetDC(GetMainWindow());
HDC BackBuffer = CreateCompatibleDC(hDC);
FillRect(BackBuffer,&Rect,(HBRUSH)GetStockObje... |
Posted October 1, 2008 7:36:39 PM
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Resizing a Window
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In win32, how can I resize a window with a menu so that the client is exactly 800x600?
I really got no clue on how to do this. |
Posted September 24, 2008 10:45:35 AM
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Win32 buttons
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How can I make buttons like the ones to pick tools in Paint?
How do I give it images, make them like radio buttons, and handle their messages?
I'm using CreateWindowEx() to make windows. |
Posted September 23, 2008 8:17:00 PM
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Dialog Box problem
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I have a small map editor. The only problem is that when I try to make a dialog box and call:
DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(FILE_NEW_DIALOG), GetMainWindow(), MainDlgProc );
The box comes out behind the main window and... |
Posted September 21, 2008 3:12:45 PM
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Help with strings
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I have a variable like this:
char FileName[100] = "Filaname.bmp";
how can I replace the last four characters so that it reads:
"Filename.lua"?
Thanks in advance. |
Posted September 19, 2008 9:45:06 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
C++ Scrollbars
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Any advice on programming tabs?
I cant even find msdn documentation for that one.
Im pretty much starting from scratch on tabs since I've never inmplemented them. |
Posted April 14, 2009 3:58:16 PM
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C++ Scrollbars
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Thanks all of you, thats really useful |
Posted April 14, 2009 11:35:04 AM
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Tiling in SDL
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omg! Samuraicrow, you just answered what I was looking for!
Thank you! ;-) |
Posted February 20, 2009 10:09:07 PM
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Tiling in SDL
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It takes 30% of my processor just to render the map at 20 fps. |
Posted February 19, 2009 7:04:08 PM
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Tiling in SDL
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Yeah, but thats not fast enough. The code at lazy foo is for teaching purposes, thats why its not really optimized. |
Posted February 19, 2009 6:35:58 PM
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Some kind of interface functions
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Well, what ever you do, just remember that the user is not gonna see the source code( unless its open source), therefore, just focus on finishing the project. |
Posted February 19, 2009 6:31:30 PM
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Dialog Box problem
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Anybody? |
Posted September 21, 2008 6:22:45 PM
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Bitmap size
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Anybody? |
Posted September 18, 2008 12:26:33 AM
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Creating a texture from memory
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Anybody? |
Posted September 18, 2008 12:24:57 AM
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Bitmap size
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I use Win32. It has a BITMAP class too. |
Posted September 17, 2008 9:17:33 PM
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View All Replies Made By This User
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