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Some recent topics started on our forums |
Ludum Dare 11 - April 18-20
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Ludum Dare 11 - April 18-20Posted by: SteelGolem at April 5, 2008 8:24:45 PMLudum Dare 11 is coming! Ludum Dare is a regular community driven game development competition. The goal is, given a theme and 48 hours, to develop a game from scratch. Ludum... |
Posted April 5, 2008 7:24:45 PM
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Ludum Dare 48h #10 Competition Results
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Ludum Dare 48h #10 Competition ResultsPosted by: Mark Yorke at December 30, 2007 10:05:30 PMThe results of the latest Ludum Dare 48h Competition are in! LD10 ran from December 14th through to the 16th; all 52 Final Entrants were challenged with the t... |
Posted December 30, 2007 10:05:30 PM
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particle generator
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showing off my brand-spankin-new particle generator. the bursts were a peice of cake, but the star of the show is the rings! whooooooooosh! now, how to add-blend images in allegro... |
Posted December 23, 2006 11:34:35 PM
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is it stealing?
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[i suppose this applies to anything, but i'm posting here because it seems more relevant.]
i'm looking over art and modelling forums for ideas for ship graphics for my game. i'm going to end up drawing it all myself, and hopefully i'll wind up wit... |
Posted December 13, 2006 2:21:02 PM
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[RakNet & Dev-C++] HuffmanEncodingTree link errors
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this thread/post is more of a 'quick-fix' for anyone having problems using RakNet with Dev-C++. when i got RakNet and followed their documentation on how to build the thing, i didn't really have much idea about what they were talking about. it t... |
Posted October 21, 2005 1:49:30 PM
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[allegro] checking for module init
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lets suppose i have the following class:
#include <allegro.h>
class Monster
{
protected:
BITMAP* bitmap;
public:
Monster()
{
bitmap = load_bitmap ("monster.bmp", NULL);
}
~Monster()
{
if (bitmap) destroy_bitmap (bit... |
Posted July 14, 2005 12:38:22 AM
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Avatar viewing
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After putting a bit of work into creating my avatar and adding it, I find that you can't see it in the profile or while viewing someone's journal. I can understand the journal part a bit - but why not in the profile? Seems like it should be a good pl... |
Posted December 12, 2004 12:04:11 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
The Legend of Roto
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bad news. dragon quest 3 explains everything about loto - in fact it IS the prequel to dragon quest 1. you might want to play it through [grin]
on the flip side, they don't actually explain anything about what happens to loto's junk after he saves... |
Posted December 26, 2007 2:32:15 PM
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Need help with Functions etc.
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that was a question, does that count? |
Posted July 25, 2007 9:35:09 PM
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3d Legend of Zelda project
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zoid, it doesn't take much to repackage something though.
iamtehpwn, what kind of 3d graphics are you aiming for? high end, mid-level, or something of nintendo ds quality? how about input interface, do you plan on a mouse/keyboard configurati... |
Posted February 22, 2007 7:46:25 PM
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particle generator
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the demo is here: http://members.gamedev.net/steelgolem/downloads/particleDemo.zip. i'm building and running on my 1.8GHz 446Mb ram w/64Mb vid lappy. |
Posted January 7, 2007 8:35:21 PM
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Little Help[Allegro]
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you gotta be a little more clear about what you're trying to do. what is BITMAP* buffer for? it looks to me like its supposed to be a screen buffer for doublebuffering. if it's a screen buffer, then you need to leave your blit alone:
blit(buffer,... |
Posted January 7, 2007 8:14:15 PM
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Bounding Box and model class problem
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do X files store boundbox information? i've never looked into the file format, and i'm looking at msdn's info on the mesh structure, and i don't see anything storing any bounding box information. in fact, the only references i see to boundi... |
Posted December 2, 2006 10:08:28 AM
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How to make your entry in two weeks or less
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wow, awesome article! i'd argue this as necessary reading for anyone studying game programming. i learned a thing or two! |
Posted May 10, 2006 1:29:57 PM
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I Have A Problem
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trent, you're a bastard. (read: hee hee!)
you're taking the 'rating system' too seriously. for one, i don't really care at all about it. people that look to the rating to help them judge a person really aren't worth my time anyhow. i'd just a... |
Posted September 15, 2005 12:21:43 AM
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Games We Play
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as far as pc games go, i generally stick to DiabloII. haven't played anything i really liked aside from that.. (well, Doom][ but we won't get into that [grin]) |
Posted August 23, 2005 7:39:15 PM
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Hello to all Halifax members
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Yep.
Yeah. I'm a Saint Francis Xavier University Comp Sci dropout. I work at McDonald's. >_> When not working or dealing with life, I'm thinking about (or working on) my projects. Haven't really done anything worthwhile yet, though.
... |
Posted August 19, 2005 12:06:54 AM
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View All Replies Made By This User
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