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Some recent topics started on our forums |
Chinese Style FPS
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Hi all,
I developed a 3D engine and use it to create a Chinese style FPS.
Here are some screenshots of my game.
If you like what I made, you may visit my blog. |
Posted September 16, 2006 12:05:06 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
Chinese Style FPS
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To Woodchuck:
I wrote some shaders for the game myself.
It's just some simple lighting equation with normal mapping or parallax mapping(not show in the screenshots) alternative.
To cowsarenotevil:
Thanks for your opinion. I will try that. |
Posted September 19, 2006 10:14:28 AM
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Chinese Style FPS
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To dannielum:
The game story isn't only about three kingdoms.
There is a old proverb in Chinese saying"Zhang-Fei(張飛) fights Yue-Fei(岳飛)"
(Zhang-Fei and Yue-Fei are two General that in different dynasty)
Actually,... |
Posted September 18, 2006 10:47:42 AM
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Chinese Style FPS
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Thanks for your opinions.
To dali:
I will build a English website within few months. You are welcome to visit my website when it is ready. Thank you!
To cowsarenotevil:
Because I am a programmer, I am not good at art.
In this game, I c... |
Posted September 17, 2006 9:12:02 AM
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Setting up GLSL attributes
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I can't get attribute location by using glGetAttribLocationARB. Because glGetAttribLocationARB is always return 0. I just pass the index which what I bind to glGetAttribLocationARB. |
Posted January 16, 2005 9:51:26 AM
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