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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments
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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments.
Created in a blur of just under three months (alongside a 22,000 word report) for my Masters Dissertation.
The entire environment is created using some form... |
Posted September 17, 2006 4:31:14 PM
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Some recent replies made on our forums |
Real time planets on the GPU
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Superb! Really fantastic looking.
Would you mind giving a brief explanation as to how you're lighting and texturing?
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Posted November 2, 2006 3:29:58 PM
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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments
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Wow guys,
Thanks for the really kind words - was much more than I expected so thank you.
To answer a few of your questions... :)
ZQJ - The shadows do move slowly in the wind (just a couple of sin curves modulated, based upon the leaves above... |
Posted September 20, 2006 8:24:03 AM
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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments
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Heh no, It's running on DX9, Windows XP. I just have a fancy skin on :)
And yeah, as I mentioned I will hope to release a demo once I've cleaned it up and optimised it a little. |
Posted September 18, 2006 12:09:07 PM
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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments
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Yeah, the dissertation will probably appear on my portfolio website within a week or so. |
Posted September 18, 2006 9:25:47 AM
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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments
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Hi Shiny,
Thanks for the comments. I'll probably be applying to the games field, so with that basis I suppose It does suit. Oblivion and SpeedTree were big inspirations - plus the GPU Gems books are invaluable.
As for speed. Heh. It's not so ba... |
Posted September 17, 2006 7:29:42 PM
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Teranium - The Procedural Generation and Rendering of Real-Time Outdoor Environments
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Hi Guys,
Thanks for the kind words. A little more information and to answer some of your questions:
The trees aren't quite as polished as I'd have hoped, time just got the better of me. I do intend to polish them up.
The shadows are a proced... |
Posted September 17, 2006 6:56:22 PM
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