|
Some recent topics started on our forums |
A traggic event
|
This is hopefully a entry for the 4 Elements contest. Trying to get the storyline and dialog complete in time. And yes the whole game's in black and white(8bit color mode), except for the blood that is. You're basicly staying on a small island,... |
Posted November 12, 2006 11:17:35 AM
|
visualstudio2005 upgrade problem
|
I've just upgraded from vs6.0 to vs2005 and am trying to compile my old project(VS6.0) with it. After sorting out my initial problem with the winnt.h file and then a sprintf function call error, I've now got it successfully compiled but when I try to... |
Posted July 29, 2006 5:09:48 AM
|
Easy Question
|
I've got a game which runs in 256(DIRECTX)color mode, which is'nt quite finished yet. But when Im running windows in 32bit(true color) the bitmap's color palette loads wrong (only a few colors), however it loads sweet as when running in 16bit mode.
... |
Posted July 22, 2006 12:49:48 AM
|
Where's the compatibility
|
How'zit!
I've made a few midi files on my computer that sound great, but when I put them on another computer they sound different. Not just different, worse.
on the 3 other cpus I tried to play them on two of them played them wrong b... |
Posted July 24, 2006 1:10:18 AM
|
Z-Order for 2D Isometric game
|
Hi! I'm currently working on my third game, which is a 2D Isometric game, and have come to a complete halt while trying to implement a Z-Order to my game objects. All collision dection works sweet, and I can move my player behind all objects in... |
Posted July 6, 2006 4:05:42 AM
|
View All Topics Started By This User
|
|
Some recent replies made on our forums |
Prizes
|
Let's look at the bright side. At least we all had fun making games, got more experienced at it. I'm probably only saying this because I'm not actually looking forward to a FastCap Pro license lol. But hey, if it's free... |
Posted March 30, 2007 1:06:13 AM
|
Tile Artist Wanted for 2D game
|
Hi, I probably can't help seeing as I'm not a good artist myself. Are the fish supposed to look real or cartoonish, and is it just the fish you want or the whole game? Also if the smallest size fish is about 16*16 whats the game screen size?
Sounds... |
Posted December 25, 2006 8:46:53 PM
|
A traggic event
|
Cheers for the positive feedback, get's me motivated to finish it. The game's set in 1934, when only black'n'white movies came out. It seemed like a good idea to stick with it, set the tone maybe. The red blood is just there to make the emblem(o... |
Posted November 13, 2006 12:05:54 AM
|
4E5: Questions and comments
|
Is it a such a good idea to mark every entry from best to worst? I'm sure it's good to actualy get result from all that work, but imagine putting 6 months work into something and finding out YOU got last place. That's the sort of thing that would sca... |
Posted July 29, 2006 9:39:24 PM
|
visualstudio2005 upgrade problem
|
Thanks, I'm downloading it now! |
Posted July 29, 2006 9:20:27 PM
|
Easy Question
|
Thanks I'll give that a try. |
Posted July 29, 2006 5:54:43 AM
|
Easy Question
|
The code I'm usingt is out of Andre Le'moths Tricks for game programming gurus.
I'm just using his T3DXENGINE with his own palette loading code.
I't just loads the palette from the bitmap file;
FILE *fp_file;
if((fp_file = fopen(filename, "r")... |
Posted July 29, 2006 3:27:16 AM
|
How old is the competition?
|
25 in a couple days. Yippeee!!!
Happy birthday to me... |
Posted July 26, 2006 3:23:59 AM
|
Where's the compatibility
|
Ah I see.
Is there a program I need to download that can convert them to wav format,
or is there another way? |
Posted July 26, 2006 3:02:18 AM
|
Easy Question
|
Quote:Original post by pulpfist
AFAIK there is no such thing as a color palette in 16/24/32 bit images.
What I did when I changed my 8 bit code to 32 bit was to skip and forget about the color palette all together.
The RGB macros is able to desc... |
Posted July 24, 2006 1:00:35 AM
|
View All Replies Made By This User
|