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Get to know ahayweh...  
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Nickname ahayweh 
State/Province, Country MD   United States
GD Gathering City Oxon Hill, MD, United States
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Member Since 6/15/2006 4:21:21 PM
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Some recent topics started on our forums
*Finally* moved to VS2005 Pro... ... and just in time for 2008 to be released... *Sigh* one day I will stay current... Anyway. What happened to the bookmarks of VS6/7. The Ctrl-B / Ctrl-P,N isn't very intuitive... Is there anyway to do it faster? I will keep this thread going w... 
Posted April 10, 2008 11:29:58 AM
Allegro 24/32-bit palette swapping... So I am working on my game , and I want to have damage effects where a sprite's palette switches temporarily , and then reverts back to it's original. I am working with Allegro , and the palette routines are mostly for 8-bit ( get_color/set_colo... 
Posted March 18, 2008 12:59:09 AM
2D parallax... Quick q : Any ideas on how to incorporate parallax scrolling? The question is now so much *how* but *where*? Right now I am trying to add it into the rendering code, but it doesn't seem to fit very well. Right now , each tile has a set of att... 
Posted February 28, 2008 3:35:23 AM
Problems allocating a 2d array... Any ideas on why this doesn't work? void M_AllocMap( int** tileArray , int rows , int cols ) { tileArray = (int**)malloc(sizeof(int*)*rows ); for( int r=0;r<rows;r++ ) { tileArray[r] = (int*)malloc(sizeof(int)*cols); fo... 
Posted February 22, 2008 6:31:16 AM
Programming multchannel audio... Hello all, So I am setting up the audio framework for my latest game ( w/FMOD ), and am curious as to how you've managed multichannel audio apps. Right now, I have set it up so that I have 7 channels ( easily expandable to more ), dedicating a se... 
Posted January 24, 2008 3:25:30 PM
Compiler Switches.. Hello all, Yeah, so I've decided that I want to hack around with Intel's TBB library. The only problem is that when I try to compile I get : fatal error C1189: #error : The library requires dynamic linkage with multithreaded MSVC r... 
Posted October 1, 2007 8:59:45 AM
Troubles creating a virtual heap system... Hello all, So I was trying to figure out a way to do the following. When a new entity needs to be spawned A. It needs to be made part of a global,world list where all the in-game entities live. ( generic , typeless ) B. Be part of a localiz... 
Posted September 16, 2007 10:37:37 PM
Is this possible??? And if so, did you realize that it was? I was over purusing the code at Nopaste ( *great* site btw ) when I came across this listing. The source appears to be writing directly to memory. Conceptually this makes sense, but I've never done anything qui... 
Posted August 27, 2007 11:51:17 PM
Confidence in programming... I have been reading Code Complete, and other similar books, and have been re-evaluating the habits I've formed over the years. I was wondering what the saving/compilation rates where of the more advanced programmers. Meaning, how often to you find yo... 
Posted August 2, 2007 8:24:53 AM
Strange header problems... I just ran into a baffling problem with a header file(s). I need some of the types , definitions in a file, say player.h. For all other files that include this, there is no problem. But once I try including player.h in say sprite.h, some of the... 
Posted July 14, 2007 2:32:05 PM
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Some recent replies made on our forums
Weekend Reading: Tales from Journal Land Yayyy!!! I was mentioned *joy*. Hmmm.. I am not sure about the redraw either ( or even what it is )... But thanks just the same! 
Posted May 6, 2008 9:54:31 AM
*Finally* moved to VS2005 Pro... Here's something. If you change the method name for an event handler ( by putting a new name in for the old one under it's properties ) , a new mehod body is added. The only thing that seems strange is that the old one remains ( I thou... 
Posted April 24, 2008 10:55:10 AM
*Finally* moved to VS2005 Pro... Awesome. I am really starting to dig this WinForms thing... Thanks for the tip! 
Posted April 24, 2008 10:01:38 AM
*Finally* moved to VS2005 Pro... Heres a question for WinForms people : When adding event handling functinality to a form , how do you specify which event you would like to handle , and have it's code auto generated? I know I can just go the class definition and manually add another... 
Posted April 24, 2008 9:11:33 AM
*Finally* moved to VS2005 Pro... So how was it getting the code security / app zones working correctly. Because I have been fidiling around with it for a while , and I still can't access the File system methods. Really , anything to do with persistent storage is locked out to my cod... 
Posted April 23, 2008 11:19:10 AM
*Finally* moved to VS2005 Pro... Wow. Still not working. Even went to the options->keyboard and reassigned the Ctrl-T shortcut to bring up the VC Dialog Test , and still nothing... The 'test' options isn't even listed under format... Oh well. 
Posted April 23, 2008 11:17:40 AM
*Finally* moved to VS2005 Pro... Yeah... Defintely don't have that under my Format menu... How to you edit the profile options? I looked the the standard options , but didn't find anything there... 
Posted April 23, 2008 8:10:27 AM
*Finally* moved to VS2005 Pro... Thats weird. I can't get it to work for me... Are you just hitting that from the Designer view? Cause nothing happens when I try. 
Posted April 22, 2008 3:35:07 PM
*Finally* moved to VS2005 Pro... Very impressed with the 'folding editor' features. And even more impressed with the #region / #endregion directives... I really need to get Service Pack 2 installed at home... 
Posted April 22, 2008 3:00:35 PM
Implementing 2D bump maps - is this correct? Bump-mapping in OpenGL is pretty trivial thing to accomplish ( 2D and 3D use the same methods , 2D using orthogonal matrices ) , and there are endless tutorials out there to show you how ( google-me-baby ). Now , if you are trying to accomplish it in... 
Posted April 19, 2008 3:52:43 PM
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