Simple DirectMedia Layer. A cross-platform game programming library. SDL uses the OS's native multimedia support to provide fast graphics, sound, and input processing on several platforms. SDL also provides a portable way to create OpenGL contexts, and can be used as a much more powerful replacement for the GLUT toolkit.
SDL currently supports Win32, Linux, FreeBSD, IRIX, MacOS, and BeOS. It is covered by the GNU Library General Public License, and it may be used in commercial projects.
SDL's website is http://www.libsdl.org.
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