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Contributions by SeeJay
Alpha buffer
A linked list of depth-sorted colors, typically representing each pixel in a z-buffer. The colors may either be added to the list in a pre-sorted order or the list may be able to sort them by itself. After all colors are added the list is used to create on resulting color by blending the containing colors from the back and forward using their alpha channel.
Color bleeding
The idea of colors blending or "bleeding" into their surroundings, creating a smooth and realistic effect.
Wu-antialiasing
Antialiasing algorithm that extends the Bresenham-line by drawing additional (background-)blended pixels above and below each original pixel. What is considered "above" and "below" is decided by the direction of the plotting. Some implementations also blend the original pixels.


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