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Contributions by Christophe MICHEL
Half-Life
Half-Life is an innovative First Person Shooter that brought real scenario and artificial intelligence. Its main ability relied in the fact that it was customable, so that people could program game mods (modifications).
Hierarchical Artificial Intelligence
Artificial intelligence that is build on several levels, in order to produce concrete and local actions from a global concept or strategy. Mostly used in Real-Time Strategy (RTS) games, in order to simulate military hierarchy.


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