Accelerated Graphics Port. A specialized graphics port which gives a dedicated port between the display system and system memory, surpassing the Expansion Bus, for greater speed.
An expansion to a previously sold game which usually includes new characters, enemies, levels, stories, and bug fixes. Sometimes refered to as Mission Pack.
Hardware Emulation Layer. The driver used by DirectX to perform functions that cannot be performed by hardware (and therefore cannot be done through the HAL).
An advancement to Intel microprocessors which added 57 new instructions which are designed to handle video, audio, and graphical data more efficiently.
A pixel format comprised of luminance (the Y component) and chrominance (the color components U & V). YUV was developed for the compression of motion video data. See also RGB.
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