Features
Game Jobs
Product Reviews
Contests
GD Showcase
Newsletter
Resources
Articles & Resources
Columns
Books
For Beginners
Game Dictionary
Wiki
Community
Forums
GD Gathering
Online Chat
Workshops
Members
Control Panel
GDNet+ Signups
Developer Journals
Member Search
Features
Game Jobs
Product Reviews
Contests
GD Showcase
Newsletter
Advertise with Us
About Us
Resources
Articles & Resources
Columns
Books
For Beginners
Game Dictionary
Wiki
Write For Us
Community
Forums
GD Gathering
Online Chat
Workshops
Members
Control Panel
GDNet+ Signups!
Developer Journals
Member Search
Upcoming Events
Unite 2010
11/10 - 11/12 @ Montréal, Canada
GDC China
12/5 - 12/7 @ Shanghai, China
Asia Game Show 2010
12/24 - 12/27
GDC 2011
2/28 - 3/4 @ San Francisco, CA
More events...
Quick Stats
92
people currently visiting GDNet.
2406
articles in the reference section.
Help us fight cancer!
Join SETI Team GDNet!
Home
»
Polls
» Poll Results
sponsors gamedev.net search:
Poll Results
What type of system do you use for lighting in your game?
Precomputed Lightmaps/Radiosity
8.87%
56
Realtime dynamic lighting in pixel shader
42.1%
266
Realtime dynamic lighting in fixed function pipeline
5.22%
33
My game is 2D! I don't need a lighting solution.
25.9%
164
Lighting?
14.1%
89
Other
3.64%
23
[
Previous Polls
]
Total Votes: 631
ADVERTISEMENT