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Clouds
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Clouds
Resources Listed:
3
Clouds
Topic
Author
Description
Generating Procedural Clouds in Real Time on 3D Hardware
[Added: 3/2/2001]
Kim Pallister
Explains the creation of some very realistic cloud effects.
Real-Time Atmospheric Scattering
[Added: 5/3/2004]
Sean O'Neil
Implements a real-time rendering algorithm based on the SIGGRAPH paper "Display of The Earth Taking into Account Atmospheric Scattering"
Simple Clouds Part 1
[Added: 4/13/2004]
Francis "AK 47" Huang
Demonstrates how to procedurally generate clouds and render them using OpenGL.
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