Product Reviews |
Topic |
Author |
Description |
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Sumo Urban Lounge Gear [Added: 8/21/2008]
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John Hattan
|
John reviews a couple of gameroom gadgets for lounging about. |
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The Razer Piranha Gaming Communicator and the Razer Destructor Professional Gaming Mat [Added: 5/16/2008]
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John Hattan
|
We review a couple of hardware bits for gamers. Do the products live up to the pretension of their names? Read and find out. |
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Subcategory: Book Review |
Topic |
Author |
Description |
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Awesome Game Creation: No Programming Required, Third Edition [Added: 1/7/2008]
|
John Hattan
|
Write a game without code? Can it be done? |
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Beginning C ++ Through Game Programming, 2nd Ed. [Added: 8/22/2007]
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John Hattan
|
The popular C++ via games tutorial gets a second edition. |
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Beginning Game Programming with Flash [Added: 4/11/2008]
|
John Hattan
|
We review Cengage's latest beginner-level tutorial on Flash game development. |
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Daemon [Added: 7/19/2007]
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John Hattan
|
A novel whose plot is based around game development and an evil AI. Worth your time? Find out. |
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Data Structures and Algorithms [Added: 7/5/2007]
|
John Hattan
|
We review this game development book to find out if it's worth your money |
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Microsoft Visual Basic Game Programming for Teens, 2nd Ed [Added: 1/14/2008]
|
John Hattan
|
Is VB.NET L33t enough for today's teen game developers? Find out here. |
|
Microsoft XNA Game Studio Creators Guide [Added: 10/16/2007]
|
John Hattan
|
We review one of the first book tutorials for XNA development. |
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Torque For Teens [Added: 2/2/2008]
|
John Hattan
|
We review the latest in the "For Teens" series. Is it good for teens? Is it good for you? Find out here. |
|
Ultimate 3D Game Engine Design & Architecture [Added: 10/23/2007]
|
John Hattan
|
Another "Ultimate" book. Does this one live up to its lofty title? |
|
Ultimate Game Programming With DirectX [Added: 8/8/2007]
|
John Hattan
|
We review this book - is it truly "ultimate"? |
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Beginning OpenGL Game Programming, Second Edition [Added: 8/30/2009]
|
John Hattan
|
We review the latest edition of Course/Gamedev/NeHe's OpenGl programming tutorial for beginners. |
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Game Programming for Teens, 3E [Added: 2/6/2009]
|
John Hattan
|
The third edition of Maneesh Sethi's "strictly for beginners" BASIC programming book is out. Read a bit about it here. |
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iPhone Game Development [Added: 12/30/2009]
|
Joel Davis
|
We review O'Reilly's latest book on developing games for something called an "iPhone". Ever heard of those? |
|
Upgrade Your Life: The Lifehacker Guide to Working Smarter, Faster, Better [Added: 9/10/2009]
|
John Hattan
|
With this review we delve into the need to organize one's life, how being organized can make one a better programmer, and if this book even fits into that equation. |
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3D Game Programming for Teens, Second Edition [Added: 8/15/2009]
|
John Hattan
|
We review this book. Does it improve on the first edition. Is it more suited for teens? Let's find out. |
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3D Game Textures, Second Edition [Added: 7/1/2010]
|
John Hattan
|
We review a book covering an often-overlooked piece of 3D game development. |
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ActionScript 3.0 Design Patterns [Added: 11/5/2007]
|
John Hattan
|
You can implement design patterns in ActionScript? Is the book on how to do it any good? Find out here. |
|
ActionScript for Multiplayer Games and Virtual Worlds [Added: 12/28/2009]
|
John Hattan
|
We review a book on how to build your own virtual world on a shoestring budget. |
|
Adobe Dreamweaver CS4 Unleashed [Added: 4/15/2009]
|
John Hattan
|
Uh oh. Dreamweaver CS4 is unleashed! And this unleashing can apparently can be restrained by a giant manual. What will be the result of this battle between product complexity and giant friendly manual? Read and find out. |
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Advanced 2D Game Development [Added: 1/14/2009]
|
John Hattan
|
We review Jonathan Harbour's latest book on advanced 2D development in C++. |
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Artificial Intelligence for Games, Second Edition [Added: 1/6/2010]
|
John Hattan
|
We review the latest edition of a cornerstone work of game AI. |
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Beginning DirectX 10 Game Programming [Added: 10/29/2007]
|
John Hattan
|
Does it really cover DirectX 10? Is it really for beginners? Is it any good? Find out here. |
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Beginning iPhone 3 Development: Exploring the iPhone SDK [Added: 2/17/2010]
|
John Hattan
|
We review a well-recommended iPhone programming tutorial. |
|
Beginning iPhone Games Development [Added: 6/8/2010]
|
John Hattan
|
Lots of iPhone programming books out there. Some are game-specific, some not. Is this book worthy of the avocado on the cover? Let's find out. |
|
Behavioral Mathematics for Game AI [Added: 10/11/2009]
|
John Hattan
|
We review one of the latest titles in applied AI for games, specifically about modeling human behavior and decisions. Will it be useful in your games? |
|
Beyond Reality: A Guide to Alternate Reality Gaming [Added: 8/28/2007]
|
John Hattan
|
What is an Alternate Reality Game, how do you implement one, and does this book show you how? |
|
Building Social Web Applications [Added: 12/12/2009]
|
John Hattan
|
We review O'Reilly's latest guide to designing and leveraging social networks. |
|
Challenges for Game Designers [Added: 10/22/2008]
|
John Hattan
|
What exactly are "non-digital exercises for video game designers"? We find out in this book review. |
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Collaborative Online Game Creation [Added: 7/12/2009]
|
John Hattan
|
What exactly is Collaborative Online Game Creation? Is it for you? Read this review and find out. |
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Cooking for Geeks [Added: 10/12/2010]
|
John Hattan
|
Just for fun, we check out a cookbook with a heavy technical bent. Is it all tech, or is it fun? |
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Exploiting Online Games: Cheating Massively Distributed Systems [Added: 9/13/2007]
|
John Hattan
|
We review a how-to manual on cheating in online worlds |
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Freedom (TM) [Added: 7/27/2010]
|
John Hattan
|
We review the long-awaited sequel to the novel Daemon. Do the game developers take over the world, or do they destroy it? |
|
Game Coding Complete, Third Edition [Added: 1/15/2010]
|
John Hattan
|
We review the latest edition of Mike McShaffry's huge (literally and figuratively) contribution to game development. |
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Game Development Essentials: Game QA & Testing [Added: 11/6/2009]
|
John Hattan
|
We review the latest book documenting the art of game QA and testing. |
|
Game Graphics Programming [Added: 8/28/2008]
|
John Hattan
|
There's now a second edition of Allen Sherrod's handbook on graphics for games. Any good? Find out here. |
|
Game Physics, Second Edition [Added: 7/14/2010]
|
John Hattan
|
We review the second edition of the exhaustive textbook on physics for games. |
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Going to War: Creating Computer War Games [Added: 7/28/2009]
|
John Hattan
|
In a departure from "Creating 3D Stuff" fare, we check out a book on making 2D turn-based computer war games. Worth a look? Find out here. |
|
Java ME Game Programming Second Edition [Added: 11/14/2007]
|
John Hattan
|
We review Thomson's latest J2ME tutorial. |
|
Learn to Tango with D [Added: 6/15/2008]
|
John Hattan
|
We follow up on last week's free chapter from the D book with a full review. |
|
Nintendo Wii Flash Game Creator's Guide [Added: 7/3/2008]
|
John Hattan
|
Another top-tier game console with an easy way to create content without entry barriers? Learn how here. |
|
Programming Video Games for the Evil Genius [Added: 5/15/2008]
|
John Hattan
|
We review TAB Books' newest title in their very oddly named "Evil Genius" series. What's it all about? Read and find out. |
|
Protecting Games [Added: 7/9/2009]
|
John Hattan
|
We review Course Technology's latest game-oriented handbook on protection for online and offline content. |
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The Art of Game Design: A book of lenses [Added: 4/24/2009]
|
John Hattan
|
Another book on game design? Is there anything about game design that hasn't been said already? Should I get this book if I already know about game design? All questions will be answered in this review. |
|
The Design of Design [Added: 6/12/2010]
|
John Hattan
|
The latest work from "The Mythical Man-Month" author. Does it stand up to its predecessor? |
|
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 [Added: 5/15/2010]
|
John Hattan
|
Yes, more Flash content this week. We review a new and very complete tutorial on Flash game development |
|
The Race for a New Game Machine [Added: 4/30/2009]
|
John Hattan
|
We review a book on the race to make the bestest game-console CPU in the world. Is this a worthy followup to "The Soul of a New Machine", or is the book lacking in soul? |
|
Twitter API: Up and Running [Added: 5/7/2009]
|
John Hattan
|
Twitter is trendy. O'Reilly has a book on how to leverage Twitter's API so that you can be trendy too. Read about the book here. |
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Unity Game Development Essentials [Added: 1/29/2010]
|
John Hattan
|
We review this book-length tutorial for the Unity 3D game engine and development system. |
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XNA Game Studio 3.0 Unleashed [Added: 10/25/2009]
|
John Hattan
|
XNA Game Studio is the way to go for indie game development on XBox 360 and Zune. We review one of the latest tutorials on it. |
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XNA Game Studio Express [Added: 11/20/2007]
|
John Hattan
|
We look over another tutorial for the popular XBox & PC game framework. |
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