Getting into the Industry |
Topic |
Author |
Description |
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Advice for applying to game developers [Added: 8/2/1999]
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Robin Green
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Taken from a recent newsgroup posting, in this article Robin Green of Bullfrog gives some advice on getting into the industry. |
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Break Into The Game Industry Chapter 7: How to Get a Job [Added: 10/9/2003]
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Ernest Adams
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An excerpt from the book Break Into the Game Industry from McGraw-Hill. |
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Careers in the Game Industry [Added: 9/19/2003]
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Codemasters
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Tips for programmers, artists, and QA techs. |
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Game Development Schools Part 1 [Added: 12/1/1999]
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Joseph Fernald
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Yes, there are schools that teach game development. Come inside to get an idea of what they have to offer. |
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Game Programming with Parberry [Added: 4/15/2002]
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Aaron Lott
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Provides an overview of the game programming courses taught by Professor Ian Parberry at the University of North Texas. |
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Getting A Job as a Game Programmer [Added: 3/29/2000]
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Ryan McMahon
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This site by a programmer at Neversoft provides information, advice, and encouragement on getting a job in the industry, as a programmer. |
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Getting Into Game Development [Added: 9/14/1999]
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John de Goes
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Lays out several paths to getting into game development, including a description of many of the positions available. |
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Getting Started in the Games Industry [Added: 9/7/1999]
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Geoff Howland
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Geoff gives a great overview of getting into the computer game industry. |
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How to approach an interview [Added: 7/31/1999]
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Robert Holm
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Taken from a post on his site, in this article animator Robert Holm gives his advice on how to prepare for and act in an interview. |
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How to get a job at Blizzard Entertainment [Added: 1/28/2002]
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Even though it's specifically for Blizzard, this article contains advice relevant to someone trying to get a job with any professional developer. |
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How To Get A Job In The Gaming Biz [Added: 12/21/2000]
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Cliff Bleszinski
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Tips for level designers, artists, and game designers. |
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How to Get Started in the Game Industry: Part I [Added: 2/17/2002]
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Ernest Adams
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Some valuable insight about getting into game development. |
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How to Get Started in the Game Industry: Part II [Added: 2/17/2002]
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Ernest Adams
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Addresses "great ideas" and the two main paths in to game development.
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Job-specific Questions [Added: 8/2/1999]
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David Perry
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In this page on his web site, David Perry of Shiny Entertainment responds to questions about getting into the industry in specific fields. |
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Lessons from a Full Sail Game Design Failure [Added: 2/11/2003]
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Jeremy Powlick
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Jeremy Powlick shares his experiences while attending Full Sail, in hopes that you can avoid the same mistakes he made. |
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So you wanna work in a startup? [Added: 1/5/2001]
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Stanley Foo
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Presents some pointers you should think about when considering a job at a not-so-well-established employer. |
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So You Want to be a Game Programmer? [Added: 10/14/1999]
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Ian Parberry
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Written by a professor of game programming, this article focuses on the role of a college education in becoming a game developer. |
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The Getting Started Guide to Game Development FAQ [Added: 7/16/1999]
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Ben Sawyer
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Although quite dated in many areas, the FAQ still contains many useful tips and suggestions for creating your own games. |
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Video Game Industry FAQ [Added: 8/2/1999]
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David Perry
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In this page on his web site, David Perry of Shiny Entertainment responds to some common, general questions about getting into the industry. |
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What Companies Look For [Added: 9/7/1999]
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Unknown
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Susan Wooley of Blizzard and Matt Green of Cinematix offer advice about what game developers look for in potential employees. |
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Your Portfolio Repels Jobs [Added: 9/8/2008]
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Jon Jones
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Jon Jones, an Outsourced Art Production Manager, warns "I look at game artists' portfolios on a regular basis. These websites are usually designed so poorly that I close my browser out of disgust. They're even bad enough to turn away potential employers, regardless of the quality of the artwork. Tragic!" How can artists avoid this pitfall? Jones gives web design advice sure to make landing jobs successful on Notes on Game Dev.
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