Expression controllers are powerful tools that you can use to control animation. Expression controllers can be very complex. To learn them, it is necessary to start simply and learn the basics. That is what this tutorial is for.
Theory, code, and a short movie that demonstrates a technique, using Maya Embedded Language, to create the animation for crowd scenes, schooling fish, and other forms of flocking behavior.
Describes Talking Heads, Team Soho's facial animation system which uses parsed speech and a skeletal animation system to reduce the workload involved in creating facial animation on large scale game projects.
Provides an introductory tutorial to using Blender for modeling.
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