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Cellphones

Resources Listed: 3
Cellphones
Topic Author Description
An Introduction to BREW and OpenGL ES
[Added: 8/27/2004]
Alan Kemp  Provides a tutorial for setting up the BREW SDK, a basic BREW application, and initializing and using OpenGL ES. 
An Introduction to Developing for Mobile Devices Using J2ME/MIDP (Part 1)
[Added: 6/2/2003]
Kim Daniel Arthur  As the gaming capabilities of cell phones has grown, they have become a much more viable target for both professional and hobbyist game developers. This article provides an introduction to mobile game development using J2ME. 
Porting Mobile Games - Overcoming the hurdles
[Added: 8/24/2004]
Allen Lau  A summary of the forces behind choosing internal porting versus outsourcing when porting mobile games. 
 
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