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Resources Listed: 24
3DPalette
Bump MappingPlasma
FeedbackRoto-Zooming
FloorScaling
Interference EffectTransparency
Landscape GenerationVoxel Terrain
Morphing 
 
Subcategory: 3D
Topic Author Description
3D Engine by Voltaire of OTM (C/C++)
[Added: 7/16/1999]
   
Omnidirection Point Lights
[Added: 7/31/1999]
Edward T. Smith  Discusses omnidirection lighting using a single lightmap texture. 
Textmode Texture Mapping,Plasma, and 3D (Pascal, Real-Mode)
[Added: 7/16/1999]
   
 
Subcategory: Bump Mapping
Topic Author Description
2d bump mapping by HELiX **** (Pascal, Real-Mode)
[Added: 7/16/1999]
   
2d Coloured Bump Mapping by PSX of Future-Shock (Watcom C)
[Added: 7/16/1999]
   
Bump mapping by PLaSH of Azure (C/C++, Real-Mode)
[Added: 7/16/1999]
   
 
Subcategory: Feedback
Topic Author Description
Feedback Effect
[Added: 7/16/1999]
   
 
Subcategory: Floor
Topic Author Description
Infinite Tiled Floor Effect
[Added: 7/16/1999]
   
 
Subcategory: Interference Effect
Topic Author Description
Circle Interference by Kaos of Black Magic
[Added: 7/16/1999]
   
Circle Interference by Keith of Pixel Magic
[Added: 7/16/1999]
   
 
Subcategory: Landscape Generation
Topic Author Description
Mars Info by Tim Clarke
[Added: 7/16/1999]
   
OTM Voxel by Voltaire of OTM
[Added: 7/16/1999]
   
 
Subcategory: Morphing
Topic Author Description
WGT Graphics Tut #5 by Gooroo
[Added: 7/16/1999]
   
 
Subcategory: Palette
Topic Author Description
Crossfade by Esak
[Added: 7/16/1999]
   
Palette Routines by Esak
[Added: 7/16/1999]
   
 
Subcategory: Plasma
Topic Author Description
Plasma by Jan Moller, Erik Hansen (C/C++, Real-Mode)
[Added: 7/16/1999]
   
 
Subcategory: Roto-Zooming
Topic Author Description
Alias by Minimalist (C/C++, Assembler)
[Added: 7/16/1999]
   
Cache Optimized Roto-Zoomer by pascal of Cubic Team (C/C++, Assembler)
[Added: 7/16/1999]
   
Slimy Rotozoomer by SliQ (C/C++)
[Added: 7/16/1999]
   
 
Subcategory: Scaling
Topic Author Description
Scale by Yamaha of XYZZ (C/C++)
[Added: 7/16/1999]
   
Scaling Routines by John A. Slagel (Assembler)
[Added: 7/16/1999]
   
 
Subcategory: Transparency
Topic Author Description
Transparency Tutorial by Sirmikey of Chaotic Order (Watcom C++)
[Added: 7/16/1999]
   
 
Subcategory: Voxel Terrain
Topic Author Description
Smooth Voxel Terrain Tutorial (C/C++)
[Added: 7/16/1999]
   
Voxel by 6502 of Fatal Rage (C/C++ Protected Mode)
[Added: 7/16/1999]
   
 
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