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ArticleAuthorDescription
Spore: PreProduction Through Prototyping
March 24 0:04 AM
Gaiiden Eric Todd talks about how Spore was conceived through prototypes
Disrupting Development
March 23 5:48 PM
Gaiiden The Satoru Iwata keynote for Nintendo
The Game Developers Choice Awards
March 23 5:12 PM
Gaiiden Coverage of this year's GDCAs
Advanced Visual Effects with OpenGL
March 23 1:15 PM
Dave Astle Summary of OpenGL news and the direction that OpenGL may take in the future
The Life Cycle of a Successful Small Game Development Studio
March 23 5:56 AM
Gaiiden Michael Sellers from Online Alchemy shares his experience
Private Party:: LucasArts!!!
March 23 3:01 AM
Graham Wihlidal Summary of the killer LucasArts private party
IGDA VIP Luncheon
March 22 8:36 PM
Gaiiden The IGDA says thank you to all its volunteers
State of Independent Games Roundtable
March 22 2:49 PM
Gaiiden Simin Carless heads up a heated debate over the state of indie games
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