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Spore: PreProduction Through Prototyping
March 24 0:04 AM
Gaiiden Eric Todd talks about how Spore was conceived through prototypes
Disrupting Development
March 23 5:48 PM
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The Game Developers Choice Awards
March 23 5:12 PM
Gaiiden Coverage of this year's GDCAs
Advanced Visual Effects with OpenGL
March 23 1:15 PM
Dave Astle Summary of OpenGL news and the direction that OpenGL may take in the future
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