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All Recent Features
ArticleAuthorDescription
Spore: PreProduction Through Prototyping
March 24 0:04 AM
Gaiiden Eric Todd talks about how Spore was conceived through prototypes
Disrupting Development
March 23 5:48 PM
Gaiiden The Satoru Iwata keynote for Nintendo
The Game Developers Choice Awards
March 23 5:12 PM
Gaiiden Coverage of this year's GDCAs
Advanced Visual Effects with OpenGL
March 23 1:15 PM
Dave Astle Summary of OpenGL news and the direction that OpenGL may take in the future
The Life Cycle of a Successful Small Game Development Studio
March 23 5:56 AM
Gaiiden Michael Sellers from Online Alchemy shares his experience
Private Party:: LucasArts!!!
March 23 3:01 AM
Graham Wihlidal Summary of the killer LucasArts private party
IGDA VIP Luncheon
March 22 8:36 PM
Gaiiden The IGDA says thank you to all its volunteers
State of Independent Games Roundtable
March 22 2:49 PM
Gaiiden Simin Carless heads up a heated debate over the state of indie games
What's Wrong With Serious Games? (Panel)
March 22 1:15 PM
DavidRM Panel discussion about the current problems and future prospects of serious games.
Thompson/Charles River Media cocktail
March 22 1:48 AM
Gaiiden The annual author meetup
IGDA Annual Meeting
March 22 1:32 AM
Gaiiden and cocktail! Yes, sadly that made all the difference
Do It Yourself Usability
March 21 3:07 PM
David Michalson Ensuring the designers vision reaches the player
(Viewing 12 items per page +/-) Page:  «« 1 2 3 4 »» (41 items total)
 
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