About:
OK, this is my first forage into programming a game. Its, in theory(!), a mix between Micro Machines (physics-wise) and Chase HQ (in that you have to chase the 'baddie'!). Play it, enjoy it, criticise it; its not quite finished, but wanted opinions... Oh, chase the BLUE car!
It's currently refusing to tell people when they win, but I am working on this!!
Description
My proudest feature would have to be the cars AI. They have a ruleset of 31 rules which govern their movement (and is the reason they sometimes get stuck!). This means that anyone can create a map for the game and it will be playable immediately. There is no set path that the cars follow, they just move depending on what they can 'see' around them.
This has been my main area of concentration and hence the collision detection and reaction is not GREAT.
Please let me know what you think as I want to send this off as a demo to games companies.
Cheers!
System Requirements
DirectX 9.0c; other than that should run on anything