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Vivid War
Developer   kylecrass
GenreRole-Playing
PlatformWindows
Downloads289

About: Destroy all enemy ships! Find and utilize weapons of mass destruction! Plays 100% from internet browser, no need to install anything! Play Vivid War Now!

Game Info How To Play Downloads Comments



Please offer only constructive criticism. The intent of the GD Showcase is to help the developer create the best game they possibly can. Show them you support their efforts when posting.



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I tried the live version of the game in Firefox, but all I saw after the intro were the HUD windows, a reticle thing in the upper left, and the word "player" in the middle of the screen. I could drag the HUD windows around, but couldn't get anything else to happen.

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Hmm, that's not good, what version of firefox are using?

I just uploaded some more changes, hopefully it will work better for you? :)

You should see a Debug window on the bottom right of the window, the game will not run until all [Edit: 85 out of 85] images are loaded now. I decided to do this for the first time you load up the page because so that way things won't just "apear" on the screen while playing that should have already been there. Every image loaded after the initial page load should be dynamic.

Also, you might try refreshing the page to see if maybe that helps? I really appreciate your feedback mumpo :)

I am still experiencing technical difficulties with getting the game to work correctly in internet explorer 6 for the live version. Most of the time it seems to work, but there are some times it does not, and I am investigating as to why. [Edit: It seems to be working fine in Internet Explorer 6 now, please let me know if it doesn't for you :D]

[Edited by - kylecrass on March 10, 2006 3:55:40 PM]

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Worked fine on FF for me.

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That was... interesting, to say the least. Over 15 baddies and not a single helpful hint in sight... did I miss something about the game? I managed to fly around, and I also managed to get -47 HP before I died. Interesting, wouldn't you say?

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Yeah, I am working on the quests...as of right now there are no levels or goals hehe. You cannot die at the moment either as I am trying to decide how I want to implement deaths, such as what kinds of penalties (if any). I do update the game on a daily basis, so please come back in a few days and you may see more finished :D

I am thinking of developing a menuless quest system, using the activity log window. Please let me know what you think, or if you guys enjoy menus :D

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Quote:
Original post by kylecrass
Yeah, I am working on the quests...as of right now there are no levels or goals hehe. You cannot die at the moment either as I am trying to decide how I want to implement deaths, such as what kinds of penalties (if any). I do update the game on a daily basis, so please come back in a few days and you may see more finished :D

I am thinking of developing a menuless quest system, using the activity log window. Please let me know what you think, or if you guys enjoy menus :D


I'm not trying to be offensive and maybe I'm wrong, but aren't you supposed to finish the game before posting it here?...or at least complete a demo of the game, with at least one level and a few goals?

Anyways, it still didn't work on IE6. Good luck.

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No offense taken :D

I could see how the game is unpolished, I was hoping to make it a community effort of sorts, you guys tell me what kinds of things you would like to see and such. Weapons, quests, levels, because it is all online and updated on a regular basis. I try to update it daily, but sometimes it will only get updated once or twice a week.

Anyway I realize its a long way from a 'commercial game', thats another reason why I put it in here :D

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