Please offer only constructive criticism. The intent of the GD Showcase is to help the developer create the best game they possibly can. Show them you support their efforts when posting.
MindWipe
Posted - 2/17/2005 7:49:35 PM
OMG THAT SUCKS
Ofcourse I'm just saying it because you beat me in that contest ;_;
Not bad. That paper-clip should have been a big boss as opposed to a bunch of little ones. While killing it multiple times would have been satisfying, once after a challenge would have been better, but that's just a gameplay issue and they can be easily dealt with or ignored.
The game is pretty good as a whole. The programming is good, and the text looks quite cool. However, the graphics could use some work. In particular, the spaceship is very grainy and looks like it has been scaled up. Also, the targets that you're shooting at are a bit lackluster (i.e. the squares on level 1... ooh... a square... creative).
Gr8 game fun to play.
I am also thinking to make a space shooter game so i was searching for similar games made so far.
The games AI is impresive.
Can mention some details about the AI of the game ?
I played first 2 levels few times and those boxes appear to move in a fixed path.
Have you created a sort of graph or a simple path to be followed by these boxes ?
If am wrong can you please provide some information on how to implement a similar thing ?