Upcoming Events
Unite 2010
11/10 - 11/12 @ Montréal, Canada

GDC China
12/5 - 12/7 @ Shanghai, China

Asia Game Show 2010
12/24 - 12/27  

GDC 2011
2/28 - 3/4 @ San Francisco, CA

More events...
Quick Stats
51 people currently visiting GDNet.
2406 articles in the reference section.

Help us fight cancer!
Join SETI Team GDNet!
Link to us Events 4 Gamers
Home » Features » GD Showcase » View Submission
Intel sponsors gamedev.net search:
Game Development Showcase
Track this GDS Entry
Miner8009er
Developer   deerslyr1
GenreRacing
PlatformWindows
Downloads291

About: You are a miner in training. Finish as quick as possible, but also design the perfect ship to fly through the mines of "wherever."

Game Info How To Play Downloads Comments



Please offer only constructive criticism. The intent of the GD Showcase is to help the developer create the best game they possibly can. Show them you support their efforts when posting.



Post Reply
This game was created as a year long project. Initially it started as a team of three, but quickly got boiled down to me as the primary developer. Please provide me feedback and let me know what you think.

  User Rating: 1022   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Very slow. I get about half a frame per second on my home computer. I might try it again at the library, which has faster computers, if I remember.

Mike C.
http://www.coolgroups.com/zoomer/

  User Rating: 956   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Interesting, tell me about your computer and I'll try to duplicate. I have no problems even with on-board graphics cards.


  User Rating: 1022   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

I had no performance problems at all. It ran smooth as glass for me. The controls were a bit awkward, and I was force to look through the instruction manual. Looks like it could be kinda neat, but it was really hard to manuver.

Take my control advice with a grain of salt. I love the controls in my game but many people hate them so I'm not an expert on good gaming controls.

[Edited by - Battagline on June 17, 2005 5:27:57 PM]

  User Rating: 1209   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

The issues I have primarily heard have been control related. The issue is that if you are able to flip your axis you are actually flying upside down or backwards, but since all of my models are perfectly symetric your eyes can't distinguish. That's why I provide the hint to pull straight back when you start while firing the booster. This levels you out and make the controls much more straight forward.

Wes

  User Rating: 1022   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

All times are ET (US)

Post Reply
 
Info
 GDS News
 About the GDS


Genre
 All
 Action
 Adventure
 Arcade
 Educational
 Fighting
 Puzzle
 Racing
 Role-Playing
 Shooter
 Simulation
 Sports
 Strategy
 Traditional


Platform
 DOS
 Linux
 OSX
 Windows