Upcoming Events
Unite 2010
11/10 - 11/12 @ Montréal, Canada

GDC China
12/5 - 12/7 @ Shanghai, China

Asia Game Show 2010
12/24 - 12/27  

GDC 2011
2/28 - 3/4 @ San Francisco, CA

More events...
Quick Stats
47 people currently visiting GDNet.
2406 articles in the reference section.

Help us fight cancer!
Join SETI Team GDNet!
Link to us Events 4 Gamers
Home » Features » GD Showcase » View Submission
Intel sponsors gamedev.net search:
Game Development Showcase
Track this GDS Entry
Nanodude
Developer   Stephen R
GenreAction
PlatformWindows
Downloads322

About: Nanodude is an intense, stripped-down 2D shoot-em-up where you must blast legions of reproducing virus cells and other microscopic nasties.

Game Info How To Play Downloads Comments



Please offer only constructive criticism. The intent of the GD Showcase is to help the developer create the best game they possibly can. Show them you support their efforts when posting.



Post Reply
I really like the music and the graphical feel of the game. I also dig the weapon upgrades.

I don't like the controls, however. The keyboard is just too slow for turning. Maybe you could make the rotation based on the mouse, and you move with the keyboard? (Or perhaps shoot with the left mouse, move forward with the right?)

  User Rating: 1196   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

The keyboard was used because I wanted to give a steady turning spead to make some of the moves more difficult. Admittedly I may have made it too slow. I'll increase the turning spead and see how it works.

Thanks for the criticism, keep em coming.

EDIT:
I checked out faster turning speeds, and in my opinion the game became unacceptably easy. I'll see what other people think of the controls.

  User Rating: 1411   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

cool game.. what was it coded in?

i think the controls were fine

  User Rating: 1064   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Thanks for playing.

The game was coded in C++, using Win32, OpenGl and FMOD.

  User Rating: 1411   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

very nice game indeed. ANy chance u can upload the source?

  User Rating: 1001   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

after playing more, only suggestion i have is, its too easy..

maybe tone down the amount of powerups that spawn. Basically i could just spin my ship around and hit fire rapidly and pretty much clear any level..

other than that its a great game..

id like to see the source as well, see how you did the particle effects..


cheers

  User Rating: 1064   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Your point about there being too many powerups was very valid. I've uploaded a new version of the game which stunts the ammount of powerups.

I'll upload the code shortly.

  User Rating: 1411   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Very nice, although I think its still a bit too easy, but maybe I just kickass at it. Anyways, very fun and polished.

rate++;

  User Rating: 1443   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

It runs quite slowly on my computer. I have a 400 Mhz, but most games run at reasonable speeds on it.

mike
http://www.coolgroups.com/

  User Rating: 956   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Sorry bout that, but I'm not surprised really. It started life as GLTest1 - my very first OpenGL app, so the OGL code is EXTREMELY sub par.

  User Rating: 1411   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

Great Game. Very nice twist on Asteroids style games. On thing I had a problem with was I couldn’t shoot while turning and accelerating, Was this intentional? It made it very hard to kill those viruses that shoot the three spinning homing attack at you. I know some keyboards can’t handle certain key combinations But I know mine can do space + up +left/right at the same time.

  User Rating: 1088   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

That is very odd. I'm using immediate input, polling with the GetKeyboardState function. It was definately not my intention to stop you from being able to shoot while turning and rotating, and I honestly don't know what going on on your system if those combinations are supported by other programs.

Thanks for the comment though, and I'll try to fix that bug.

  User Rating: 1411   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

That is awesome, simply awesome.

  User Rating: 1932   |  Rate This User    Send Private MessageView ProfileReport this Post to a Moderator 

very impressive, finally a game to remove the scars caused by max payne 2

  User Rating: 1015   Report this Post to a Moderator 

All times are ET (US)

Post Reply
 
Info
 GDS News
 About the GDS


Genre
 All
 Action
 Adventure
 Arcade
 Educational
 Fighting
 Puzzle
 Racing
 Role-Playing
 Shooter
 Simulation
 Sports
 Strategy
 Traditional


Platform
 DOS
 Linux
 OSX
 Windows