Please offer only constructive criticism. The intent of the GD Showcase is to help the developer create the best game they possibly can. Show them you support their efforts when posting.
Sep
Posted - 8/28/2006 2:34:23 AM
Tried your game, what i liked most was the controlls, very smooth.
The feature with falling blockers is something ive never seen in a spave invader game before, and it worked quite well.
Since im at work I didnt try the sound very much so no comment on that.
What i would like to see is a hi-score system and i would prefer a little bigger playfield. Running 1280x1024 on a 19" TFT and it was pretty small which makes it alittle hard to see.
thanks sep!
I used blitzmax (www.blitzbasic.com) is easy to learn if you like or ar interested in learning OOP. it is quite powerfull. documentation is not easy to find but I have learned from sample code and sample games included in the aplication software.
regarding sound, I used microsoft sound recorder to record sounds of the actual games. so there is quite a nesty hiss in the background.
if anybody is interested in the source code let me know and I will email it. I am not a professinal programmer but I have been doing this as a hobbie for many years.
the game is not thourougly documented but not to hard to understand it is under 1,000 lines of code.
[Edited by - Jesse_P on September 5, 2006 4:23:55 PM]