About:
This is a tech preview of The Lost Realm of Anoria, an MMO project designed to create heavily story driven gameplay within a classic fantasy world setting. Anoria has a deep and detailed back story and we want to make the player experience the game as one long adventure within the framework of a meaningful story.
Please offer only constructive criticism. The intent of the GD Showcase is to help the developer create the best game they possibly can. Show them you support their efforts when posting.
Blodyavenger
Posted - 10/4/2010 8:02:22 AM
So far everything looks nice. I didn't have any problems with anything. Fighting works, enviroment is rich for 2 months of development and I think you're going in the right direction.
It's nice to see a bit different system but I'm not sure about levels - aren't those necessary for players to show off before others / to know who is stronger and who is not?
Well, I'll follow your development progress - can't wait to see more.
(is this working online already? Can you see more players at the same time?)
If all goes to plan, within about 4-6 weeks, we're hoping to have character persistence, an initial items implementation and a basic quest system. I guess it will actually beging to be sort of a game at that point :)
As for levels: characters (as well as mobs/npc) are classified into tiers depending on the number of proficiency points they have accumulated and the distribution of those. This is similar to a classic levels system in that it provides a way to "measure" relative power.
And yes, the tech preview is fully multiplayer capable.
[Edited by - Anorian on October 4, 2010 1:40:56 PM]