Description
This is a very simple space shooter, created in C# and using Managed DirectX 9.0b. It was designed as the final project of my new book "Beginning C# Game Programming", and is not very polished, but it serves to show the core game engine. A more complete version with many enhancements is in the works.
System Requirements
.NET runtime, hardware accellerated coloring (but not T&L), basically anything post-Voodoo2.