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Subcategory: Audio File Formats |
Topic |
Author |
Description |
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Loading a Wave File [Added: 9/14/1999]
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Nathan Davidson
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A straightforward tutorial for loading WAV files. |
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Sound Formats and Their Uses in Games [Added: 4/14/2003]
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Casey Wireman
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Targeted at the beginner, this article discusses various sound file formats currently being used in games. |
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Subcategory: General |
Topic |
Author |
Description |
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3D Sound in Games [Added: 7/17/2000]
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Jake Simpson
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Gives a basic, high-level overview of modern 3D sound technologies. |
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A Guide To Starting With OpenAL [Added: 10/23/2003]
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Lee Winder
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Provides an introductory tutorial to adding sounds via OpenAL. |
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A Quick Guide to FMOD [Added: 5/21/2004]
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Joachim Rohde
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Provides an overview of and samples of using the FMOD sound system. |
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Beat Detection Algorithms [Added: 6/7/2003]
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Frédéric Patin
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Explores several different algorithms for automatically detecting beats in music. |
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How to Construct a Lowpass Filter [Added: 11/18/1999]
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A brief tutorial on the theory behind lowpass filters. |
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Introduction to Ogg Vorbis [Added: 12/29/2003]
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Anthony "TangentZ" Yuen
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Shows how to set up a system to play Ogg Vorbis files through the use of the Ogg Vorbis SDK and OpenAL. |
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Programming 3D Sound With OpenAL in Windows [Added: 7/2/2003]
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Dan Ricart
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This article explains the basics of OpenAL and how to get started adding 3D sound to your project. |
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Resonant Lowpass Filter Soruce [Added: 11/18/1999]
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Zxform
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Source code for an implementation of lowpass filters. |
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Sound Server Programming [Added: 3/16/2001]
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Arnaud Carré
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Uses WaveOut and DirectSound to create a sound library. |
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Using MCI for MP3 Playback [Added: 3/3/2004]
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Rob Zimmerman
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Explains how to use Windows MCI to play MP3 files. |
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