Postmortems |
Topic |
Author |
Description |
|
Age of Empires II: Age of Kings [Added: 12/2/2004]
|
Matt Pritchard
|
By Ensemble Studios |
|
Asheron's Call [Added: 3/2/2001]
|
Toby Ragaini
|
By Turbine Entertainment's |
|
Beam Runner Hyper Cross [Added: 11/15/2001]
|
Vincent Scheib
|
This graduate student postmortem discusses the teams success' and frustrations they faced in creating BHX and the Hyper X game engine as an end of year project. |
|
Black & White [Added: 6/18/2001]
|
Peter Molyneux
|
by Lionhead Studios |
|
Cel Damage [Added: 2/28/2002]
|
Kevin Barrett, John Harley, Rich Hilmer, Daniel Posner, Gary Snyder, and David Wu
|
by Pseudo Interactive |
|
Command and Conquer: Tiberian Sun [Added: 3/2/2001]
|
Rade Stojsavljevic
|
By Westwood Studios |
|
Dark Age of Camelot [Added: 2/15/2002]
|
Matt Firor
|
by Mythic Entertainment |
|
Dark Sun Online: Crimson Sands [Added: 8/15/2000]
|
André Vrignaud
|
Looks at the conversion of SSI's stand-alone, DOS-based RPG to a 32-bit Windows-based online network. |
|
Descent 3 [Added: 3/2/2001]
|
Jason Leighton and Craig Derrick
|
From Outrage |
|
Deus Ex [Added: 12/8/2000]
|
Warren Spector
|
Takes a look at Ion Storm's mega-successful, genre-busting title. |
|
Diablo II [Added: 10/30/2000]
|
Erich Schaefer
|
Find out how the Blizzard North team learned to love Diablo again, and pumped out a sequel that sold a million copies in its first few weeks of release. |
|
Draconus [Added: 8/16/2000]
|
Jamie Fristrom
|
Looks at Treyarch's under-scheduled, under-budgeted struggle to ship by Christmas. |
|
Drakan: Order of the Flame [Added: 3/2/2001]
|
Stuart Denman
|
By Surreal Software |
|
Fallout Tactics [Added: 5/11/2001]
|
Tony Oakden
|
By Micro Forte. |
|
Fireteam [Added: 3/2/2001]
|
Art Min
|
Pioneering game from Multitude. |
|
Gabriel Knight 3 [Added: 10/12/2000]
|
Scott Bilas
|
Learn how Sierra Studios overcame three years' worth of engineering tribulations and personnel turnover, and pumped out a massive three-disc adventure title. |
|
Heavy Gear 2 [Added: 3/2/2001]
|
Clancy Imislund
|
By Activision. |
|
Heavy Metal: F.A.K.K. 2 [Added: 12/20/2000]
|
Scott Alden
|
From Ritual Entertainment. |
|
How To Build a Game In A Week From Scratch With No Budget [Added: 7/6/2005]
|
Jay Barnson, Rampant Games
|
A development diary and postmortem of a game created in a week by an indie developer. |
|
Jak & Daxter: The Precursor Legacy [Added: 7/10/2002]
|
Stephen White
|
by Naughty Dog |
|
Last Call [Added: 5/29/2001]
|
John Cutler
|
By Cutler Creative |
|
Magic Stones Postmortem [Added: 12/5/2007]
|
Celso Riva
|
A look at some of the good and bad for the game by Winter Wolves's principal developer |
|
Myth: The Fallen Lords [Added: 8/15/2000]
|
Jason Regier
|
Examines the two year development of Bungie's hit RTS. |
|
No One Lives Forever [Added: 6/18/2001]
|
Craig Hubbard
|
by Monolith |
|
Operation Flashpoint [Added: 12/21/2001]
|
Marek Spanel and Ondrej Spanel
|
by Bohemia Interactive Studios |
|
Oz -- The Magical Adventure [Added: 11/13/2000]
|
Jackie Turnure
|
Looks at Sausage's follow-up to their successful Bananas in Pyjamas series of kids games. |
|
Postmortem: Heretic II [Added: 11/6/2000]
|
Jake Simpson
|
Looks at Raven's hit sequel to a classic. |
|
Rainbow Six [Added: 3/2/2001]
|
Brian Upton
|
By Red Storm Entertainment |
|
Resident Evil 2 for the N64 [Added: 8/2/2000]
|
Todd Meynink
|
Looks at the challenges Angel Studios faced porting a 2 CD Playstayton game to the N64. |
|
Sanitarium [Added: 8/15/2000]
|
Chris Pasetto
|
Describes the relatively smoot development of this DreamForge game. |
|
Sheep [Added: 4/24/2001]
|
Andrew Evans
|
From Mind's Eye. |
|
Sin [Added: 8/15/2000]
|
Scott Alden
|
Explains how Ritual Entertainment took a heavily enhanced version of the Quake engine a built a new world. |
|
Small Scale Development, Grand Scale Ideas [Added: 4/24/2006]
|
Vernon Dunmore
|
A summary of the lessons learned by a FullSail student, accompanied by his developer diaries. |
|
Smuggler's Run [Added: 11/2/2000]
|
Charles Eubanks
|
Looks at the production of Angel Studio's Playstation 2 title. |
|
Soldier of Fortune [Added: 10/9/2000]
|
Eric Biessman and Rick Johnson
|
Looks at the development of Raven Software's controversial title. |
|
SpecOps: Rangers Lead the Way [Added: 3/2/2001]
|
Wyeth Ridgway
|
By Zombie |
|
Star Trek: Hidden Evil [Added: 3/2/2001]
|
Michael Saladino
|
By Presto Studios |
|
Star Trek: Voyager -- Elite Force [Added: 2/8/2001]
|
Brian Pelletier, Michael Gummelt, and James Monroe
|
By Raven Software |
|
Star Wars DroidWorks [Added: 8/15/2000]
|
Jon Blossom and Collette Michaud
|
For a change, this postmortem looks at an edutainment title. |
|
Star Wars Rogue Leader: Rogue Squadron II [Added: 5/1/2002]
|
Thomas Engel
|
by Factor 5 |
|
Star Wars Starfighter [Added: 8/28/2001]
|
Chris Corry
|
by Lucas Arts |
|
Startopia [Added: 11/1/2001]
|
Wayne Imlach
|
by Muckyfoot Productions |
|
SWAT3 Close Quarters Battle [Added: 3/2/2001]
|
Jim Napier
|
By Sierra |
|
System Shock 2 [Added: 3/2/2001]
|
Jonathan Chey
|
Looks at the development of one of the scariest games of all time. |
|
T.W.T.P.B. Post Mortem [Added: 12/29/2008]
|
Tobias Olsson
|
Learn what went wrong and what went right during the 1.5 year development of indie shoot em up T.W.T.P.B. developed by Spell of Play Studios. |
|
The Italian Job [Added: 4/20/2003]
|
John Li
|
By Pixelogic. |
|
The X Files [Added: 3/2/2001]
|
Jason VandenBerghe
|
The truth behind the game based on the popular TV series |
|
Thief: The Dark Project [Added: 8/15/2000]
|
Tom Leonard
|
How Looking Glass Studios added some spice to the first-person genre. |
|
Tony Hawk's Pro Skater [Added: 3/2/2001]
|
Jamie Fristrom
|
By Treyarch |
|
Trade Empires [Added: 1/31/2002]
|
Rachel Bernstein
|
by Frog City |
|
Trespasser [Added: 8/15/2000]
|
Richard Wyckoff
|
Looks at what went wrong, and what went right, with Dreamworks Interactive's poorly received title. |
|
Tropico [Added: 10/12/2001]
|
Brent Smith
|
by Poptop Software |
|
Tropico [Added: 10/24/2001]
|
Brent Smith
|
by Poptop Software |
|
Unreal Tournament [Added: 3/2/2001]
|
Brandon Reinhart
|
By Epic Games |
|
Vampire: The Masquerade -- Redemption [Added: 8/9/2000]
|
Robert Huebner
|
Discusses what went right and wrong with Nihilistic Software's RPG. |
|
Wild 9 [Added: 3/2/2001]
|
Didier Malenfant
|
By Shiny Entertainment |
|