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Michael Abrash's Articles
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Michael Abrash's Articles
Resources Listed:
21
Michael Abrash's Articles
Topic
Author
Description
256-color VGA Animation
[Added: 7/16/1999]
3d Animation
[Added: 7/16/1999]
80x86 Optimizations
[Added: 7/16/1999]
Catching up (various topics re-examined)
[Added: 7/16/1999]
Color-modeling in 256-color mode
[Added: 7/16/1999]
Fast 3-d Animation : Meet X-Sharp
[Added: 7/16/1999]
Fast Antialiasing
[Added: 7/16/1999]
Fast Convex Polygons
[Added: 7/16/1999]
Fast Texture Mapping
[Added: 7/16/1999]
Further ruminations of the Edsun CEG/DAC
[Added: 7/16/1999]
Mode X: 256-color VGA Magic
[Added: 7/16/1999]
More 3-d Animation
[Added: 7/16/1999]
More on Bresenhams run-length slice algorithm
[Added: 7/16/1999]
More on Texture Mapping
[Added: 7/16/1999]
More undocumented 256-color VGA Magic
[Added: 7/16/1999]
Moving, faster lines and page flipping
[Added: 7/16/1999]
Raw Speed and More (X-Sharp 3-D Prog)
[Added: 7/16/1999]
The Polygon Primeval
[Added: 7/16/1999]
The Sierra Hicolor DAC
[Added: 7/16/1999]
The Simplicity of Complex Polygons
[Added: 7/16/1999]
The Virtues of inexpensive approximation
[Added: 7/16/1999]
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