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Home » Articles & Resources » Programming » Graphics » Michael Abrash's Articles
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Michael Abrash's Articles

Resources Listed: 21
Michael Abrash's Articles
Topic Author Description
256-color VGA Animation
[Added: 7/16/1999]
   
3d Animation
[Added: 7/16/1999]
   
80x86 Optimizations
[Added: 7/16/1999]
   
Catching up (various topics re-examined)
[Added: 7/16/1999]
   
Color-modeling in 256-color mode
[Added: 7/16/1999]
   
Fast 3-d Animation : Meet X-Sharp
[Added: 7/16/1999]
   
Fast Antialiasing
[Added: 7/16/1999]
   
Fast Convex Polygons
[Added: 7/16/1999]
   
Fast Texture Mapping
[Added: 7/16/1999]
   
Further ruminations of the Edsun CEG/DAC
[Added: 7/16/1999]
   
Mode X: 256-color VGA Magic
[Added: 7/16/1999]
   
More 3-d Animation
[Added: 7/16/1999]
   
More on Bresenhams run-length slice algorithm
[Added: 7/16/1999]
   
More on Texture Mapping
[Added: 7/16/1999]
   
More undocumented 256-color VGA Magic
[Added: 7/16/1999]
   
Moving, faster lines and page flipping
[Added: 7/16/1999]
   
Raw Speed and More (X-Sharp 3-D Prog)
[Added: 7/16/1999]
   
The Polygon Primeval
[Added: 7/16/1999]
   
The Sierra Hicolor DAC
[Added: 7/16/1999]
   
The Simplicity of Complex Polygons
[Added: 7/16/1999]
   
The Virtues of inexpensive approximation
[Added: 7/16/1999]
   
 
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