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Game Dissection and Analysis
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Game Dissection and Analysis
Resources Listed:
6
Game Dissection and Analysis
Topic
Author
Description
10 Tips for Better Playtests
[Added: 11/22/2007]
Bruno Urbain
Learn 10 ways to make the experience of play testing your game better for the people involved, both game players and team members alike
A Tale of Two Fallouts
[Added: 11/23/1999]
Dave Astle
A designer's look at two successful games, and what lessons we can learn from them.
Analyzing Might & Magic
[Added: 5/14/2001]
Jonas Kyratzes
Examines Might and Magic from a game designer's perspective.
Baldur's Gate II: The Anatomy of a Sequel
[Added: 5/11/2001]
Dr. Ray Muzyka
Discusses some of the strategies employed during the development of Baldur's Gate II.
Chris Crawford on Game Design, Chapter 21: Balance of Power
[Added: 6/30/2003]
Chris Crawford
This excerpt from
Chris Crawford on Game Design
(2003, New Riders Press) covers lessons leared during the development of Balance of Power
Punch - Kick - Punch: A History of One-on-One Beat-Em-Ups
[Added: 2/17/2002]
Simon Carless
Dives into the story behind the evolution of Fighting Game genre.
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