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  Contents

 Introduction
 MASM's HL Syntax
 Getting A Game
 Loop Running

 Connecting to
 Direct Draw

 Our DDraw Library
 Our Bitmap Library
 A Game... Kinda'
 Until Next Time

 Printable version

 


  The Series

 Part 1
 Part 2
 Part 3
 Part 4
 Part 5
 Part 6

 

Until Next Time ...

We covered a lot of material in this article. We now have a bitmap library, and a Direct Draw library for our game. These are core modules that you should be able to use in any game. By breaking up the code like this we are able to keep our game code separate from the library code. You do not want any module to be dependent on another module.

In the next article we will be continuing our module development with Direct Input. We will also be creating our menu system next time. These two things should keep us busy. So, that is what you have to look forward to in the next installment.

Once again young grasshoppers, until next time ... happy coding.

Get the complete source for the game here: Game.zip