All Recent Features |
Article | Author | Description |
Burn Baby, Burn - Game Developers Rant
March 24 1:29 PM
|
Gaiiden
|
Viva la revolucion!! (or something like that) |
Will Wright's Keynote - Sorta
March 24 1:17 PM
|
DavidRM
|
As always, Will Wright gave a highly entertaining and informative presentation. And, as always, it's damn hard to summarize. |
Suite Night
March 24 5:23 AM
|
Gaiiden
|
Suite night returns, but it's not the suite night I remember... |
The Art, Artists, and Artistry Behind the Game Tutorial
March 24 2:43 AM
|
Kelly Murdock
|
Coverage of the full-day tutorial sessions entitled, The Art, Artists, and Artistry Behind the Game |
Spore: PreProduction Through Prototyping
March 24 0:04 AM
|
Gaiiden
|
Eric Todd talks about how Spore was conceived through prototypes |
Disrupting Development
March 23 5:48 PM
|
Gaiiden
|
The Satoru Iwata keynote for Nintendo |
The Game Developers Choice Awards
March 23 5:12 PM
|
Gaiiden
|
Coverage of this year's GDCAs |
Advanced Visual Effects with OpenGL
March 23 1:15 PM
|
Dave Astle
|
Summary of OpenGL news and the direction that OpenGL may take in the future |
The Life Cycle of a Successful Small Game Development Studio
March 23 5:56 AM
|
Gaiiden
|
Michael Sellers from Online Alchemy shares his experience |
Private Party:: LucasArts!!!
March 23 3:01 AM
|
Graham Wihlidal
|
Summary of the killer LucasArts private party |
IGDA VIP Luncheon
March 22 8:36 PM
|
Gaiiden
|
The IGDA says thank you to all its volunteers |
State of Independent Games Roundtable
March 22 2:49 PM
|
Gaiiden
|
Simin Carless heads up a heated debate over the state of indie games |
What's Wrong With Serious Games? (Panel)
March 22 1:15 PM
|
DavidRM
|
Panel discussion about the current problems and future prospects of serious games. |
Thompson/Charles River Media cocktail
March 22 1:48 AM
|
Gaiiden
|
The annual author meetup |
IGDA Annual Meeting
March 22 1:32 AM
|
Gaiiden
|
and cocktail! Yes, sadly that made all the difference |
Do It Yourself Usability
March 21 3:07 PM
|
David Michalson
|
Ensuring the designers vision reaches the player |
Embodied Agents for Computer Games
March 21 9:00 AM
|
Graham Wihlidal
|
Overview of the Monday tutorial (Programming Track) |
Just cause it's Monday doesn't mean we can't party!
March 21 4:07 AM
|
Gaiiden
|
Serious Games Summit and GDC Mobile receptions and a pass through the Fairmont Lobby Bar |
Game Design Workshop Review
March 21 1:50 AM
|
Kelly Murdock
|
Coverage of the first day of the Game Design Workshop |
Creativity Boot Camp
March 20 1:00 PM
|
Richard Fine
|
Colours, Andre Breton, and evil pantries in a day-long tutorial |
(Viewing 20 items per page +/-) Page: «« 1 2 3 »» (41 items total) |