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GPU Gems
by Randima Fernando (editor)
Published: March 2004
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Addison-Wesley
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GPU Gems 2
by Matt Pharr (editor)
Published: March 2005
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach
by Frank Luna
Published: June 2006
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Learn Vertex and Pixel Shader Programming with DirectX 9
by James Leiterman
Published: January 2004
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Metaprogramming GPUs with Sh
by Michael McCool, Stefanus Du Toit
Published: July 2004
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Programming Vertex & Pixel Shaders
by Wolfgang Engel
Published: September 2004
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Charles River Media
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Real-Time Shader Programming
by Ron Fosner
Published: December 2002
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Real-Time Shading
by Marc Olano, John C. Hart, Wolfgang Heidrich, Michael McCool
Published: July 2002
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Shader X5: Advanced Rendering Techniques
by Wolfgang Engel
Published: December 2006
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Charles River Media
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Shaders for Game Programmers and Artists
by Sebastien St-Laurent
Published: May 2004
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Course Technology PTR
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ShaderX
by Wolfgang F. Engel
Published: June 2002
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ShaderX 4 Advanced Rendering Techniques
by Wolfgang Engel
Published: January 2006
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Charles River Media
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ShaderX3
by Wolfgang Engel (editor)
Published: December 2004
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The Cg Tutorial
by Randima Fernando, Mark J. Kilgard
Published: February 2003
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The Complete Effect and HLSL Guide
by Sebastien St-Laurent
Published: July 2005
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