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Posted 4/7/2007 By Squirmy

2 Comments

seamless procedural textures on arbitrary shapes
Posted 1/7/2009 By Staffan E

5 Comments

SnowHard 2nd prototype
Posted 10/7/2005 By staigerman

6 Comments

Making realistic Foliage textures
Posted 5/1/2009 By Star_AD

1 Comment

Non-Photorealistic Real-Time Rendering
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